public QuestionService(ISaver saver, IMappingProvider mapper, IRepository <Answer> answers, IRepository <Question> questions) { this.saver = saver; this.mapper = mapper; this.answers = answers; this.questions = questions; }
/// <summary> /// Initializes a new instance of the <see cref="HtmlDownloader"/> class /// </summary> /// <param name="contentSaver">Content saver</param> /// <param name="fileExtensionConstrain">File extension constraints</param> /// <param name="transactionConstraints">Transaction constraints</param> /// <param name="pageUrl">Url of the page</param> /// <param name="depthLevel">Maximal level of transactions</param> /// <param name="token">Cancellation token</param> public HtmlDownloader(ISaver contentSaver, IFileExtensionConstraint fileExtensionConstrain, ITransactionConstraint transactionConstraints, string pageUrl, int depthLevel, CancellationToken token) { if (depthLevel < 0) { throw new ArgumentException($"{nameof(depthLevel)} cannot be less than zero."); } if (string.IsNullOrEmpty(pageUrl)) { throw new ArgumentException($"{nameof(pageUrl)} cannot be null or emptry."); } _transactionConstraints = transactionConstraints ?? throw new ArgumentNullException($"{nameof(transactionConstraints)} cannot be null."); _fileExtensionConstraints = fileExtensionConstrain ?? throw new ArgumentNullException($"{nameof(fileExtensionConstrain)} cannot be null."); _contentSaver = contentSaver ?? throw new ArgumentNullException($"{nameof(contentSaver)} cannot be null."); _token = token; _maxDepthLevel = depthLevel; _primaryUri = new Uri(pageUrl); }
public RollbackManager(ISaver saveTo) { _saver = saveTo; _data = new Stack <RollbackInfo>(); Load(); }
public RollbackManager(ISaver saveTo) { _saver = saveTo; _data = new Stack<RollbackInfo>(); Load(); }
protected override void OnCreate (Bundle savedInstanceState) { base.OnCreate (savedInstanceState); SetContentView (Resource.Layout.MainLayout); // Create the picker instance saver = Saver.CreateSaver (OneDriveAppId); // Add the start saving listener FindViewById (Resource.Id.startSaverButton).Click += async delegate { FindViewById (Resource.Id.result_table).Visibility = ViewStates.Invisible; var filename = FindViewById<EditText> (Resource.Id.file_name_edit_text).Text; var fileSizeString = FindViewById<EditText> (Resource.Id.file_size_edit_text).Text; int size; if (!int.TryParse (fileSizeString, out size)) { size = DefaultFileSizeKb; } // Create a file var file = await CreateExternalSdCardFile (filename, size); // Start the saver saver.StartSaving (this, filename, Android.Net.Uri.Parse ("file://" + file)); }; }
public ReceiptController( IReceiptProvider receiptProvider, ISaver <Receipt> saver) { this.receiptProvider = receiptProvider; this.saver = saver; }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); ILevelDesignView designView = new LevelDesignForm(); IErrorHandler designCheck = new ErrorHandler(); IMapEditor designModel = new MapEditor(designCheck); ILevelDesignController designController = new Controller(designView, designModel); FileHandlerNS.IFiler filer = new FileHandler(); ISaver saver = (ISaver)filer; ILoader loader = (ILoader)filer; IView gameView = new WindowsFormView(); GameNS.Game gameModel = new GameNS.Game(); GameController gControl = new GameController(gameModel, gameView); GameBoardForm gameBoard = new GameBoardForm(gameView, gControl); FilerForm filerView = new FilerForm(); FilerNS.IFiler gameFiler = new FilerNS.Filer(); FileHandlerController filerControl = new FileHandlerController(saver, loader, filer, gameFiler, gameModel, filerView); MainForm f = new MainForm(designController, filerControl, gameBoard); Application.Run(f); }
public void ShouldCallParsingForEachPageFromPreviousIteration() { // Arrange string baseUrl = "https://en.wikipedia.org"; string path1 = "Resources/test.html"; string path2 = "Resources/Red_fox.html"; string initialUrl = "https://en.wikipedia.org/test.html"; string innerUrl = "https://en.wikipedia.org/wiki/Red_fox"; string expectedString = "IterationCall() done!"; string notExpectedString = "Something went wrong in IterationCall()."; ISaver saver = Substitute.For <ISaver>(); IDownloader downloader = Substitute.For <IDownloader>(); ICleaner cleaner = Substitute.For <ICleaner>(); UrlCollectorService iterationService = new UrlCollectorService(saver, downloader, cleaner); downloader.Download(Arg.Is <string>(innerUrl)) .Returns("someDownloadedHtmlText"); downloader.Download(Arg.Is <string>(initialUrl)) .Returns("initialtext"); downloader.SaveIntoFile(Arg.Is <string>("initialtext")) .Returns(path1); downloader.SaveIntoFile(Arg.Is <string>("someDownloadedHtmlText")) .Returns(path2); // Act var result = iterationService.Solothread(initialUrl, baseUrl); // Assert Assert.IsTrue(result.Result.Contains(expectedString), "IterationCall works wrong!"); Assert.IsFalse(result.Result.Contains(notExpectedString), "IterationCall works wrong!"); }
public UserService(ISaver saver, IRepository <TwitterUser> twitterUsers, IRepository <User> aspUsers, IRepository <UserTwitterUser> usersTwitterUsers) { this.saver = saver ?? throw new ArgumentNullException(); this.twitterUsers = twitterUsers ?? throw new ArgumentNullException(); this.aspUsers = aspUsers ?? throw new ArgumentNullException(); this.userTwitterUsers = usersTwitterUsers ?? throw new ArgumentNullException(); }
public void Setup() { _credentialRepositoryList = Substitute.For <ICredentialRepositoryList>(); _loader = Substitute.For <ILoader <IEnumerable <ICredentialRepository> > >(); _saver = Substitute.For <ISaver <IEnumerable <ICredentialRepository> > >(); _credentialService = new CredentialServiceFacade(_credentialRepositoryList, _loader, _saver); }
public void Pick(ISaver saver, int order) { IsResolved = true; var choice = SelectFrame; double score; if (choice == null) { choice = _frames.OrderByDescending(frame => frame.Score).First(); score = choice.Score / 100d; } else { score = choice.Score; } using (var result = new LayerResult(_rect)) { result.Order = order; result.Name = choice.Name; result.Score = score; choice.CopyTo(result); saver.Set(result); } }
public ResultForm(SaveType type) { InitializeComponent(); this.FormClosing += SaveData; this.StartPosition = FormStartPosition.Manual; CreateControls(); switch (type) { case SaveType.XML: saver = new SaverXml(); break; case SaveType.TXT: saver = new SaverTxt(); break; case SaveType.Binary: saver = new SaverBinary(); break; case SaveType.Register: saver = new SaverRegister(); break; default: break; } GetSavedData(); }
public FileLogger(ISaver saver, Settings settings) { _saver = saver; _settings = settings; CreateLogsDirectory(); }
public PatternsDispatcher(ISettings settings, ISaver saver) { _settings = settings; _saver = saver; _settings.SettingUpdated += SettingUpdated; SettingUpdated(this, new SettingUpdated(OsuMemoryEventSourceBase.SaveLiveTokensOnDisk.Name)); }
public AdminService(ISaver saver, IMappingProvider mapper, IRepository <Test> tests, IRepository <UserTest> userTests) { this.saver = saver ?? throw new ArgumentNullException("Saver can not be null"); this.mapper = mapper ?? throw new ArgumentNullException("Mapper can not be null"); this.tests = tests ?? throw new ArgumentNullException("Tests repo can not be null"); this.userTests = userTests ?? throw new ArgumentNullException("Tests repo can not be null"); }
static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); // Game Player IGameView gameView = new GameFormView(); Game gameModel = new Game(); GameController gameController = new GameController(gameModel, gameView); GameBoardForm gameBoard = new GameBoardForm(gameView, gameController); // File Handler IFiler filer = new Filer(); ISaver saver = (ISaver)filer; ILoader loader = (ILoader)filer; FilerForm filerView = new FilerForm(); IGameFiler gameFiler = new GameFiler(); FilerController filerControl = new FilerController(saver, loader, filer, gameFiler, gameModel, filerView); // Level Designer ILevelDesignView designView = new LevelDesignerForm(); IChecker designCheck = new Checker(); ILevelDesigner designModel = new LevelDesigner(designCheck); ILevelDesignController designController = new LevelDesignController(designView, designModel); BaseForm baseForm = new BaseForm(gameBoard, filerControl, designController); Application.Run(baseForm); }
/// <summary> /// Replays the changes in the current <see cref="Book"/> that have taken place since the <paramref name="savePoint"/> has been created. /// </summary> /// <param name="dataAdapter">The <see cref="ISaver"/> to which to replay the changes.</param> /// <param name="savePoint">The <see cref="SavePoint"/> from which the changes should be replayed. If null, the entirety of the current <see cref="Book"/> will be replayed.</param> public void Replay(ISaver dataAdapter, SavePoint savePoint = null) { if (dataAdapter == null) { throw new ArgumentNullException(nameof(dataAdapter)); } SaveTrack track; lock (this.lockMutex) { if (savePoint != null) { if (!this.saveTracks.ContainsKey(savePoint)) { throw new InvalidOperationException(Localization.Localization.SAVE_POINT_NOT_FOUND); } track = this.saveTracks[savePoint]; } else { track = this.baseSaveTrack; } } lock (track) { track.Replay(dataAdapter); } }
public DocumentController(IUserBusiness repository, IHelper helper, IDocumentBusiness repositoryDocument) { _repository = repository; _repositoryDocument = repositoryDocument; _helper = helper; _saver = _helper.GetSaver(); }
public DocumentsController // easy to read, but many parameters (ISaver saver, IReader reader) { this.saver = saver; // constructor injection this.reader = reader; }
public PhoneStore(IReader reader, IBinder <Phone> binder, IValidator <Phone> validator, ISaver <Phone> saver) { this.reader = reader; this.binder = binder; this.validator = validator; this.saver = saver; }
public MainPresenter(IMainForm view) { this.log = new Log(); this.score = new Score(); log.ReadFile(); score.StartWindow(); this.player = new Player(score.NamePlayer); this.bot = new Bot(); this.save = new Saver(); this.load = new Loader(); this.view = view; this.controller = new GameController(player, bot); this.messange = new Messanger(player, bot, view); if (score.LoadStatus == true) { controller.LoadPlayer(load.LoadPlayer(score.NamePlayer)); RefreshProgress(); } StringBuilder str = new StringBuilder(); str.Append("У вас осталось "); str.Append(player.Bonus); str.Append(" свободных статов"); view.LabelStat = str.ToString(); controller.SetBotStat(); messange.Message(); View(); view.Fight += view_Fight; view.NextBatle += view_NextBatle; view.PlayerStrengthAdd += view_PlayerStrengthAdd; view.PlayerArmorAdd += view_PlayerArmorAdd; view.Save += view_Save; }
public void TestProcess() { var expectedArray = new List <TaskModel> { CreateTask(0, 1, 2), CreateTask(1, 1, 4), CreateTask(2, 2, 4) }; const int simulationLength = 10000; const int tickLength = 10; ITaskListGenerator taskListGenerator = Substitute.For <ITaskListGenerator>(); taskListGenerator.GenerateTaskList(simulationLength / tickLength, tickLength).Returns(expectedArray); ISaver saver = Substitute.For <ISaver>(); IConfiguration configuration = Substitute.For <IConfiguration>(); configuration.SimulationLength.Returns(simulationLength); configuration.TickLength.Returns(tickLength); var engine = new Engine(taskListGenerator, saver, configuration); engine.Process(); taskListGenerator.Received().GenerateTaskList(simulationLength / tickLength, tickLength); saver.Received().Save(Arg.Is <IEnumerable <TaskModel> >(x => x == expectedArray)); }
public void SetLogic(ISaver saver, string login, string passwaord) { if (login == "1" && passwaord == "1") { Logic = saver; } }
private void Start() { playerMonoBehaviour = playerMonoBehaviour ?? GameObject.FindObjectOfType <PlayerMonoBehaviour>(); obstacleManager = GetComponent <ObstacleManager>(); // TODO Vector3 destinationPosition = FindDestinationPoint(); directionTransform = uiDirection.transform as RectTransform; var directionArrowUi = new UiDirectionArrow( directionTransform, destinationObj.transform, playerMonoBehaviour.PlayerModel, Screen.width, Screen.height / 5); var textUiManager = new UiTextManager(playerMonoBehaviour.PlayerModel, uiTimeText, uiHappinessText); uiManager = new UiManager(textUiManager, directionArrowUi); ScreenManager = new ScreenManager(screens); saver = new BinarySaver(); SavedScores = saver.Load <Scores>() ?? new Scores(); FillStates(); SetGameState(gameStateType); //TODO: Assert game states - to have all value implemented Debug.Log("End of Start method"); }
public AnswerService(IRepository <Question> questionRepository, IRepository <Answer> answerRepository, ISaver saver, IMappingProvider mapper) { this.questionRepository = questionRepository; this.answerRepository = answerRepository; this.saver = saver; this.mapper = mapper; }
public void ChangeSaver(ISaver saver) { if (_saver is IDisposable) ((IDisposable)_saver).Dispose(); _saver = null; _saver = saver; }
//protected IChecker Checker; public Filer(ILoader loader, ISaver saver, IConverter converter)//, IChecker checker) { Loader = loader; Saver = saver; Converter = converter; //Checker = checker; }
public BrowserOverlay(IContextAwareLogger logger, ISettings settings, ISaver saver, List <Lazy <IHighFrequencyDataConsumer> > dataConsumers, Delegates.Restart restarter) { _logger = logger; _settings = settings; _saver = saver; _dataConsumers = dataConsumers; _restarter = restarter; _browserOverlayConfiguration = _settings.GetConfiguration <Configuration>(BrowserOverlayConfigurationConfigEntry); _browserOverlayConfiguration.OverlayTabs ??= new List <OverlayTab> { new OverlayTab() }; if (_browserOverlayConfiguration.Enabled && TextOverlayIsEnabled(_settings)) { _browserOverlayConfiguration.Enabled = false; var infoText = $"TextIngameOverlay and BrowserIngameOverlay can't be ran at the same time.{Environment.NewLine} BrowserIngameOverlay was disabled in order to prevent osu! crash."; _logger.Log(infoText, LogLevel.Warning); MessageBox.Show(infoText, "BrowserIngameOverlay Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning); } if (_browserOverlayConfiguration.Enabled) { Initialize().HandleExceptions(); } SendConfiguration(); }
private void OnGameLaunched(object sender, GameLaunchedEventArgs e) { IConvenientChestsAPI convenientChestsAPI = Helper.ModRegistry.GetApi <IConvenientChestsAPI>("aEnigma.ConvenientChests"); if (convenientChestsAPI != null) { Monitor.Log("Convenient Chests found, integration enabled"); } else { convenientChestsAPI = new MockConvenientChestsAPI(); } var itemPatcher = new ItemPatcher(Helper, Monitor); var spritePatcher = new SpritePatcher(Helper, Monitor); var farmhandMonitor = new FarmhandMonitor(Helper, Monitor); var savers = new ISaver[] { new InventorySaver(Helper, Monitor, convenientChestsAPI), new FarmhandInventorySaver(Helper, Monitor, convenientChestsAPI), new LocationSaver(Helper, Monitor, convenientChestsAPI), new LocationInventorySaver(Helper, Monitor, convenientChestsAPI) }; var saveManager = new SaveManager(Helper, Monitor, farmhandMonitor, savers); Helper.ReadConfig <ModConfig>(); Helper.Content.AssetEditors.Add(spritePatcher); itemPatcher.Start(); saveManager.Start(); }
public SiteDownloader(IEnumerable <IConstraint> constraints, ISaver saver, ILogger logger, int maxDeepLevel = 0) { if (constraints == null) { throw new ArgumentNullException(nameof(constraints)); } _constraints = new Dictionary <ConstraintType, IEnumerable <IConstraint> > { [ConstraintType.File] = constraints.Where(c => (c.ConstraintType & ConstraintType.File) != 0).ToArray(), [ConstraintType.Url] = constraints.Where(c => (c.ConstraintType & ConstraintType.Url) != 0).ToArray() }; _saver = saver ?? throw new ArgumentNullException(nameof(saver)); _logger = logger ?? throw new ArgumentNullException(nameof(logger)); if (maxDeepLevel < 0) { throw new ArgumentOutOfRangeException(nameof(maxDeepLevel)); } MaxDeepLevel = maxDeepLevel; }
public FileLogger(ISaver saver, Settings settings) { _saver = saver; _settings = settings; CurrentLogSaveLocation = GetRelativeSaveLocation(); CreateLogsDirectory(); }
public Counters(ISaver saver, int latencyStep = 100, int latencyLength = 10) { LatencyStep = latencyStep; LatencyLength = latencyLength; _counterSaver = saver; InnerCounters = new ConcurrentDictionary <string, int>(); ResetCounters(); }
public CreateTestService(ISaver saver, IMappingProvider mapper, IRepository <Answer> answers, IRepository <Question> questions, IRepository <Test> tests) { this.saver = saver; this.mapper = mapper; this.answers = answers; this.questions = questions; this.tests = tests; }
public Mp3Syncing(IEnumerable<IMp3File> files, string mask, ICommunication communication, ISaver saver) { _files = files.ToArray(); _communication = communication; _mask = mask; _data = new List<KeyValuePair<string, KeyValuePair<string, Dictionary<TagType, string>>>>(); _saver = saver; }
public Mp3TagChanger(IMp3File mp3File, string mask, ISaver backuper) { Mp3 = mp3File; Backuper = backuper; _mask = mask; Mp3RealName = Path.GetFileNameWithoutExtension(mp3File.FilePath); _dataExtracter = new DataExtracter(_mask); }
public ConsoleApp(CommandLineArgs arguments, Config configuration, IFileParser fileParser, IDrawer drawer, IWordPreparer wordPreparer, ISaver imageSaver) { _args = arguments; _config = configuration; _parser = fileParser; _drawer = drawer; _wordPreparer = wordPreparer; _imageSaver = imageSaver; }
public Mp3File(string file, ISaver saver) { if (!System.IO.File.Exists(file)) throw new FileNotFoundException("Mp3File not found", file); FilePath = file; _oldFilePath = file.Clone() as string; _saver = saver; File = TagLib.File.Create(file); Tag = File.GetTag(TagTypes.Id3v2); }
public Mp3FileNameChanger(IMp3File file, string mask, ISaver saver, bool fastChanges = false) { _mp3File = file; Id3Data = new Dictionary<TagType, string>(); _dataExtracter = new DataExtracter(mask); _fastChanges = fastChanges; _saver = saver; _mask = mask; }
/// <summary> /// Replays the changes in the current <see cref="Book"/> that have taken place since the <paramref name="savePoint"/> has been created. /// </summary> /// <param name="dataAdapter">The <see cref="ISaver"/> to which to replay the changes.</param> /// <param name="savePoint">The <see cref="SavePoint"/> from which the changes should be replayed. If null, the entirety of the current <see cref="Book"/> will be replayed.</param> public void Replay(ISaver dataAdapter, SavePoint savePoint = null) { SaveTrack track; lock (this.lockMutex) { if (savePoint != null) { if (!this.saveTracks.ContainsKey(savePoint)) { throw new InvalidOperationException("Could replay the book's modifications, because the save point could not be found."); } track = this.saveTracks[savePoint]; } else { track = this.baseSaveTrack; } } lock (track) { track.Replay(dataAdapter); } }
public void SetSaveHandle(ISaver saver) { _saver = saver; }
/// <summary> /// Replays the actions in this save track into an <see cref="ISaver"/>. /// </summary> /// <param name="dataAdapter">The adapter into which to replay the actions.</param> public void Replay(ISaver dataAdapter) { foreach (var action in this.actions) { switch (action.ActionType) { case ActionType.SetSetting: var pair = (KeyValuePair<string, string>)action.Item; dataAdapter.SetSetting(pair.Key, pair.Value); break; case ActionType.RemoveSetting: dataAdapter.RemoveSetting((string)action.Item); break; case ActionType.AddSecurity: dataAdapter.AddSecurity((SecurityData)action.Item); break; case ActionType.RemoveSecurity: dataAdapter.RemoveSecurity((Guid)action.Item); break; case ActionType.AddPriceQuote: dataAdapter.AddPriceQuote((PriceQuoteData)action.Item); break; case ActionType.RemovePriceQuote: dataAdapter.RemovePriceQuote((Guid)action.Item); break; case ActionType.AddAccount: dataAdapter.AddAccount((AccountData)action.Item); break; case ActionType.RemoveAccount: dataAdapter.RemoveAccount((Guid)action.Item); break; case ActionType.AddTransaction: dataAdapter.AddTransaction((TransactionData)action.Item); break; case ActionType.RemoveTransaction: dataAdapter.RemoveTransaction((Guid)action.Item); break; } } }
public HomeState(ISaver<HomeState> saver) : this() { _saver = saver; }