private void CreateStock() { for (int i = 0; i < _initialStock; i++) { T obj = _factory.Create(); _stack.Add(obj); } }
protected IPool InitPool(int initialSize, int maxSize) { if (!Kernel.HasComponent(typeof(IPoolFactory))) { Kernel.AddComponent("castle.internal.poolfactory", typeof(IPoolFactory), typeof(DefaultPoolFactory)); } IPoolFactory factory = Kernel[typeof(IPoolFactory)] as IPoolFactory; return(factory.Create(initialSize, maxSize, ComponentActivator)); }
public Wrapper <T> Get() { for (int i = 0; i < Length; i++) { Wrapper <T> currObj = _wrapperArr[i]; if (currObj == null) { currObj = new Wrapper <T>(_factory.Create()); _wrapperArr[i] = currObj; } if (!currObj.IsAvailable) { continue; } return(currObj); } return(null); }