void IPlugin.InitialisePlugin(IPluginInteractionLink interactionLink) { /* * This method is called when the plugin system creates the instance of your plugin * and is giving you a chance to do plugin-specific things before * it is handed off to the system using it (in this case the process system) */ }
void IPlugin.UninitialisePlugin(IPluginInteractionLink interactionLink) { /* * This method is called when the plugin system is getting ready * to tear down your plugin instance, this is the last chance * you have for performing clean-up while still having access * to the plugin system */ }
void IPlugin.UninitialisePlugin(IPluginInteractionLink interactionLink) { }