void IPlugin.InitialisePlugin(IPluginInteractionLink interactionLink)
 {
     /*
      * This method is called when the plugin system creates the instance of your plugin
      * and is giving you a chance to do plugin-specific things before
      * it is handed off to the system using it (in this case the process system)
      */
 }
 void IPlugin.UninitialisePlugin(IPluginInteractionLink interactionLink)
 {
     /*
      * This method is called when the plugin system is getting ready
      * to tear down your plugin instance, this is the last chance
      * you have for performing clean-up while still having access
      * to the plugin system
      */
 }
Example #3
0
 void IPlugin.UninitialisePlugin(IPluginInteractionLink interactionLink)
 {
 }