public PlayerHelper(IASL game, IPlayerHelperUI playerUI, bool useBuffer) { m_playerUI = playerUI; m_game = game; m_useBuffer = useBuffer; m_game.PrintText += m_game_PrintText; m_gameTimer = m_game as IASLTimer; }
public PlayerHelper(IASL game, IPlayerHelperUI playerUI) { UseGameColours = true; UseGameFont = true; m_playerUI = playerUI; m_game = game; m_game.PrintText += m_game_PrintText; m_gameTimer = m_game as IASLTimer; }