private void m_BroadcastTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { if (m_Network != null && !m_Network.SendUdpPacket()) { if (warnOnNetworkFail) { warnOnNetworkFail = false; ShowToast(Resource.String.no_status_info_error); } } }
private void m_BroadcastTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { if (m_Network != null && !m_Network.SendUdpPacket()) { if (warnOnNetworkFail) { warnOnNetworkFail = false; Console.WriteLine(StringResources.NoStatusInfoError); } } }