/// <summary> /// Unregisters focus holder. /// </summary> /// <param name="focusHolder">Focus holder to unregister.</param> public void Unregister(IMyFocusHolder focusHolder) { if (m_currentFocusHolder == focusHolder) { m_currentFocusHolder = null; } }
/// <summary> /// Informs current focus holder and than clears focus. /// </summary> public void Clear() { if (this.m_currentFocusHolder != null) { this.m_currentFocusHolder.OnLostFocus(); } m_currentFocusHolder = null; }
/// <summary> /// Registers holder as current one and informs the old one that it is defocused. /// </summary> /// <param name="newFocusHolder"></param> public void Register(IMyFocusHolder newFocusHolder) { if (this.m_currentFocusHolder != null && newFocusHolder != m_currentFocusHolder) { this.m_currentFocusHolder.OnLostFocus(); } this.m_currentFocusHolder = newFocusHolder; }
/// <summary> /// Informs current focus holder and than clears focus. /// </summary> public void Clear() { if (this.m_currentFocusHolder != null) this.m_currentFocusHolder.OnLostFocus(); m_currentFocusHolder = null; }
/// <summary> /// Unregisters focus holder. /// </summary> /// <param name="focusHolder">Focus holder to unregister.</param> public void Unregister(IMyFocusHolder focusHolder) { if (m_currentFocusHolder == focusHolder) m_currentFocusHolder = null; }
/// <summary> /// Registers holder as current one and informs the old one that it is defocused. /// </summary> /// <param name="newFocusHolder"></param> public void Register(IMyFocusHolder newFocusHolder) { if (this.m_currentFocusHolder != null && newFocusHolder != m_currentFocusHolder) this.m_currentFocusHolder.OnLostFocus(); this.m_currentFocusHolder = newFocusHolder; }