Example #1
0
 public ProfileAppService(IProfileBaseAppServiceCommon profileBaseAppServiceCommon
                          , IUserContentDomainService userContentDomainService
                          , IGameDomainService gameDomainService) : base(profileBaseAppServiceCommon)
 {
     this.userContentDomainService = userContentDomainService;
     this.gameDomainService        = gameDomainService;
 }
Example #2
0
 public GameAppService(
     IGameDomainService gameDomainService,
     IMapper mapper
     )
 {
     _gameDomainService = gameDomainService;
     _mapper            = mapper;
 }
Example #3
0
 public GameAppService(IProfileBaseAppServiceCommon profileBaseAppServiceCommon
                       , ITeamDomainService teamDomainService
                       , IGameDomainService gameDomainService
                       , IGamificationDomainService gamificationDomainService) : base(profileBaseAppServiceCommon)
 {
     this.gameDomainService         = gameDomainService;
     this.teamDomainService         = teamDomainService;
     this.gamificationDomainService = gamificationDomainService;
 }
 public LocalizationAppService(IProfileBaseAppServiceCommon profileBaseAppServiceCommon
                               , ILocalizationDomainService translationDomainService
                               , IGameDomainService gameDomainService
                               , IGamificationDomainService gamificationDomainService) : base(profileBaseAppServiceCommon)
 {
     this.translationDomainService  = translationDomainService;
     this.gameDomainService         = gameDomainService;
     this.gamificationDomainService = gamificationDomainService;
 }
 public ProfileAppService(IMapper mapper
                          , IUnitOfWork unitOfWork
                          , ICacheService cacheService
                          , IProfileDomainService profileDomainService
                          , IUserContentDomainService userContentDomainService
                          , IGameDomainService gameDomainService) : base(mapper, unitOfWork, cacheService, profileDomainService)
 {
     this.userContentDomainService = userContentDomainService;
     this.gameDomainService        = gameDomainService;
 }
Example #6
0
 public GameService(IStoreEvents store, IRepository <Game> repository, IRepository <User> userRepository, IDomainService domain, GameSettings gameSettings, IGameDomainService gameDomainService, IRepository <Game> gameRepository, ICastleTroopTypeService castleTroopTypeService)
     : base(repository)
 {
     _store                  = store;
     _userRepository         = userRepository;
     _domain                 = domain;
     _gameSettings           = gameSettings;
     _gameDomainService      = gameDomainService;
     _gameRepository         = gameRepository;
     _castleTroopTypeService = castleTroopTypeService;
 }
 public LocalizationAppService(IMapper mapper
                               , IUnitOfWork unitOfWork
                               , ICacheService cacheService
                               , IProfileDomainService profileDomainService
                               , ILocalizationDomainService translationDomainService
                               , IGameDomainService gameDomainService
                               , IGamificationDomainService gamificationDomainService) : base(mapper, unitOfWork, cacheService, profileDomainService)
 {
     this.translationDomainService  = translationDomainService;
     this.gameDomainService         = gameDomainService;
     this.gamificationDomainService = gamificationDomainService;
 }
Example #8
0
 public GameAppService(IMapper mapper
                       , IUnitOfWork unitOfWork
                       , ICacheService cacheService
                       , IProfileDomainService profileDomainService
                       , ITeamDomainService teamDomainService
                       , IGameDomainService gameDomainService
                       , IGamificationDomainService gamificationDomainService) : base(mapper, unitOfWork, cacheService, profileDomainService)
 {
     this.gameDomainService         = gameDomainService;
     this.teamDomainService         = teamDomainService;
     this.gamificationDomainService = gamificationDomainService;
 }
Example #9
0
 public LoanAppService(
     ILoanDomainService loanDomainService,
     IFriendDomainService friendDomainService,
     IGameDomainService gameDomainService,
     IMapper mapper
     )
 {
     _loanDomainService   = loanDomainService;
     _friendDomainService = friendDomainService;
     _gameDomainService   = gameDomainService;
     _mapper = mapper;
 }
Example #10
0
        public GameDomainServiceTest()
        {
            _createGameValidator  = new CreateGameValidator();
            _gameRepositoryMock   = new Mock <IGameRepository>();
            _friendRepositoryMock = new Mock <IFriendRepository>();
            _loanRepositoryMock   = new Mock <ILoanRepository>();

            _unityOfWork = new UnitOfWork(
                _gameRepositoryMock.Object,
                _friendRepositoryMock.Object,
                _loanRepositoryMock.Object);

            _gameDomainService = new GameDomainService(
                _unityOfWork,
                _createGameValidator);
        }
Example #11
0
 public RestartCastleProductionEventHandler(IGameDomainService gameDomainService)
 {
     _gameDomainService = gameDomainService;
 }
 public UpkeepCoinEventHandler(IGameDomainService gameDomainService, IDomainService domainService)
 {
     _gameDomainService = gameDomainService;
     _domainService     = domainService;
 }
 public BattalionMovementEventHandler(IDomainService domain, GameSettings gameSettings, IGameDomainService gameDomainService)
 {
     _domain            = domain;
     _gameSettings      = gameSettings;
     _gameDomainService = gameDomainService;
 }
 public RevenueCointEventHandler(IGameDomainService gameDomainService, IDomainService domainService)
 {
     _gameDomainService = gameDomainService;
     _domainService     = domainService;
 }
Example #15
0
 public UpgradeCastleEventHandler(IGameDomainService domainService, IDomainService domain)
 {
     _domainService = domainService;
     _domain        = domain;
 }
Example #16
0
 public OccupiedCastleEventHandler(IDomainService domain, GameSettings gameSettings, IGameDomainService gameDomainService)
 {
     _domain            = domain;
     _gameSettings      = gameSettings;
     _gameDomainService = gameDomainService;
 }
 public GameApplicationService(IGameDomainService gameDomainService)
 {
     _gameDomainService = gameDomainService;
 }
Example #18
0
 public DefendedSiegeEventHandler(IDomainService domain, GameSettings gameSettings, IGameDomainService gameDomainService)
 {
     _domain            = domain;
     _gameSettings      = gameSettings;
     _gameDomainService = gameDomainService;
 }
Example #19
0
 public CreateSoldierEventHandler(IDomainService domainService, IGameDomainService gameDomainService)
 {
     _domain            = domainService;
     _gameDomainService = gameDomainService;
 }
 public BattleVersusSiegeEventHandler(IDomainService domain, IGameDomainService gameDomainService, IRepository <User> repository)
 {
     _domain            = domain;
     _gameDomainService = gameDomainService;
     _repository        = repository;
 }