Example #1
0
        private void NotifyOfFieldsStateChange(IFieldsUpdater board)
        {
            IEnumerable <Field> changedFields = _jumpedFields.Union(new[] { _selectedField, _newSelectedField });

            board.UpdateFields(changedFields.ToArray());
        }
Example #2
0
 public static IPerformMoves DontCareAboutPlayerStateChange(IFieldsUpdater actualGraph)
 {
     return(new PerformMoves(actualGraph, new NulloPlayersSwapper()));
 }
Example #3
0
 public PerformMoves(IFieldsUpdater fieldsUpdater, IPlayersSwapper playersState)
 {
     _fieldsUpdater     = fieldsUpdater;
     _playersState      = playersState;
     _callbackPerformer = this;
 }
Example #4
0
 public static IPerformMoves DontCareAboutPlayerStateChange(IFieldsUpdater  actualGraph)
 {
     return new PerformMoves(actualGraph, new NulloPlayersSwapper());
 }
Example #5
0
 public PerformMoves(IFieldsUpdater fieldsUpdater, IPlayersSwapper playersState)
 {
     _fieldsUpdater = fieldsUpdater;
     _playersState = playersState;
     _callbackPerformer = this;
 }
 private void NotifyOfFieldsStateChange(IFieldsUpdater board)
 {
     IEnumerable<Field> changedFields = _jumpedFields.Union(new[] { _selectedField, _newSelectedField });
     board.UpdateFields(changedFields.ToArray());
 }