public static void BeginDraw(this ID2D1RenderTarget renderTarget) => renderTarget?.BeginDraw();
public static void BeginDraw(this ID2D1RenderTarget device) => device?.BeginDraw();
public static void BeginDraw(this ID2D1RenderTarget renderTarget) => renderTarget?.BeginDraw();
public static void BeginDraw(this ID2D1RenderTarget device) => device?.BeginDraw();