public ProfileLoader(IFileSystem fileSystem, IDirectorySystem directorySystem, IAppDirectoriesBuilder appDirBuilder, AppSettings settings) { _fileSystem = fileSystem; _directorySystem = directorySystem; _appDirBuilder = appDirBuilder; _settings = settings; }
public AppSettingsLoader( IAppDirectoriesBuilder directoryBuilder, IFileSystem fileSystem, IConfigLoader configLoader, IVariablesLoader variablesLoader, IHighlightsLoader highlightsLoader, IGameState gameState, IServiceLocator services, AppSettings settings) { _directoryBuilder = directoryBuilder; _fileSystem = fileSystem; _configLoader = configLoader; _variablesLoader = variablesLoader; _highlightsLoader = highlightsLoader; _gameState = gameState; _services = services; _settings = settings; }