Example #1
0
    void AttackLaunch(int damage, float delay, Vector3 dir)
    {
        if (m_Controller.IsFacingRight())
        {
            m_HurtBoxR.HurtLaunch(damage, dir, delay);
        }
        else
        {
            m_HurtBoxL.HurtLaunch(damage, dir, delay);
        }

        m_Animator.SetInteger("AttackNum", (int)m_AttackType);
        m_Animator.SetTrigger("Attack");
    }