Example #1
0
    public ReadHeroSkinConfig(string xmlFilePath)
    {
        //TextAsset xmlfile = Resources.Load(xmlFilePath) as TextAsset;
        ResourceUnit xmlfileUnit = ResourcesManager.Instance.loadImmediate(xmlFilePath, ResourceType.ASSET);
        TextAsset    xmlfile     = xmlfileUnit.Asset as TextAsset;

        if (!xmlfile)
        {
            Debug.LogError(" error infos: 没有找到指定的xml文件:" + xmlFilePath);
        }

        xmlDoc = new XmlDocument();
        xmlDoc.LoadXml(xmlfile.text);

        XmlNodeList infoNodeList = xmlDoc.SelectSingleNode("SkinCfg ").ChildNodes;

        for (int i = 0; i < infoNodeList.Count; i++)     //XmlNode xNode in infoNodeList)
        {
            if ((infoNodeList[i] as XmlElement).GetAttributeNode("un32ID") == null)
            {
                continue;
            }

            string typeName = (infoNodeList[i] as XmlElement).GetAttributeNode("un32ID").InnerText;

            HeroSkinConfigInfo HeroSkininfo = new HeroSkinConfigInfo();
            HeroSkininfo.GoodsId = Convert.ToInt32(typeName);
            string un8ConsumeType = "";
            string n32Price       = "";
            foreach (XmlElement xEle in infoNodeList[i].ChildNodes)
            {
                #region 搜索
                switch (xEle.Name)
                {
                case "SkinName":
                    HeroSkininfo.SkinName = Convert.ToString(xEle.InnerText);
                    break;

                case "un8ConsumeType":
                    un8ConsumeType = Convert.ToString(xEle.InnerText);
                    break;

                case "n32Price":
                    n32Price = Convert.ToString(xEle.InnerText);
                    break;

                case "Description":
                    HeroSkininfo.Description = Convert.ToString(xEle.InnerText);
                    break;

                case "Time":
                    HeroSkininfo.Time = Convert.ToInt32(xEle.InnerText);
                    break;

                case "Icon":
                    HeroSkininfo.Icon = Convert.ToString(xEle.InnerText);
                    break;

                case "ResourcesID":
                    HeroSkininfo.ResourcesID = Convert.ToString(xEle.InnerText);
                    break;

                case "Skill1Effect":
                    HeroSkininfo.Skill1Effect = Convert.ToString(xEle.InnerText);
                    break;

                case "Skill2Effect":
                    HeroSkininfo.Skill2Effect = Convert.ToString(xEle.InnerText);
                    break;
                }
                #endregion
            }
            HeroSkininfo.Consume = GameMethod.ResolveToIntDict(un8ConsumeType, n32Price);
            ConfigReader.heroSkinXmlInfoDict.Add(HeroSkininfo.GoodsId, HeroSkininfo);
        }
    }
Example #2
0
        public void UpdateMail(MailData mdb)
        {
            if (GoldList.Count != 0)
            {
                foreach (var item in GoldList)
                {
                    UnityEngine.GameObject.DestroyImmediate(item);
                }
                curMailObj.mGrid.transform.parent.gameObject.SetActive(false);
                GoldList.Clear();
            }
            if ((curMailObj != null) && (mdb != null) && (curtMailId == mdb.MailId))
            {
                curMailObj.mMailSenderTxt.text     = mdb.mailSender;
                curMailObj.mMailTitleTxt.text      = mdb.mailTitle;
                curMailObj.mMailContentTxt.text    = mdb.mailContent;
                curMailObj.mMailCreateTimeTxt.text = mdb.mailCreateTime;
                mTemp.gameObject.SetActive(true);
                string[] giftArray = mdb.mailGift.Split('|');
                for (int i = 0; i < giftArray.Length; i++)
                {
                    if (giftArray[i].Length == 0)
                    {
                        continue;
                    }
                    curMailObj.mGrid.transform.parent.gameObject.SetActive(true);
                    ResourceItem objUnit = ResourcesManager.Instance.loadImmediate(GameConstDefine.LoadMailAttachGUI, ResourceType.PREFAB);
                    GameObject   obj     = GameObject.Instantiate(objUnit.Asset) as GameObject;
                    obj.transform.parent        = curMailObj.mGrid.transform;
                    obj.transform.localPosition = Vector3.zero;
                    obj.transform.localScale    = Vector3.one;
                    GoldList.Add(obj);
                    string[] giftStr = giftArray[i].Split(',');
                    if (giftStr.Length == 3)
                    {
                        Int32 goodsId = Convert.ToInt32(giftStr[1]);

                        MailGiftType giftType = (MailGiftType)Convert.ToInt32(giftStr[0]);
                        switch (giftType)
                        {
                        case MailGiftType.eMerchType_Gold:
                        {
                            obj.GetComponent <UISprite>().spriteName = "9";
                            obj.transform.Find("Label").GetComponent <UILabel>().text = giftStr[2];
                        } break;

                        case MailGiftType.eMerchType_Diamond:
                        {
                            obj.GetComponent <UISprite>().spriteName = "10";
                            obj.transform.Find("Label").GetComponent <UILabel>().text = giftStr[2];
                        } break;

                        //HeroBuyCfg:100001-109999
                        //  SkinCfg:110001-119999
                        //   RuneCfg:120001-129999
                        default:
                        {
                            if (goodsId >= 100001 && goodsId <= 109999)
                            {
                                HeroBuyConfigInfo buyInfo = ConfigReader.GetHeroBuyInfo(goodsId);
                                if (buyInfo != null)
                                {
                                    ResourceItem GetMoneyUnit = ResourcesManager.Instance.loadImmediate(GameConstDefine.LoadDailyHeroIcon, ResourceType.PREFAB);
                                    UIAtlas      uia_hero     = (GetMoneyUnit.Asset as GameObject).GetComponent <UIAtlas>();

                                    obj.GetComponent <UISprite>().atlas      = uia_hero;
                                    obj.GetComponent <UISprite>().spriteName = buyInfo.DefaultIcon.ToString();
                                    obj.transform.Find("Label").GetComponent <UILabel>().text = giftStr[2];
                                }
                            }
                            else if (goodsId >= 120001 && goodsId <= 129999)
                            {
                                RuneConfigInfo runeInfo = ConfigReader.GetRuneFromID((uint)goodsId);
                                if (runeInfo != null)
                                {
                                    obj.GetComponent <UISprite>().spriteName = runeInfo.Icon.ToString();
                                    obj.transform.Find("Label").GetComponent <UILabel>().text = giftStr[2];
                                }
                            }
                            else if (goodsId >= 110001 && goodsId <= 119999)
                            {
                                HeroSkinConfigInfo skinInfo = ConfigReader.GetHeroSkinInfo(goodsId);
                                if (skinInfo != null)
                                {
                                    obj.GetComponent <UISprite>().spriteName = skinInfo.Icon.ToString();
                                    obj.transform.Find("Label").GetComponent <UILabel>().text = giftStr[2];
                                }
                            }
                            else if (goodsId >= 130001 && goodsId <= 139999)
                            {
                                OtherItemConfigInfo otherInfo = ConfigReader.GetOtherItemInfo((uint)goodsId);
                                if (otherInfo != null)
                                {
                                    obj.GetComponent <UISprite>().spriteName = otherInfo.icon;
                                    obj.transform.Find("Label").GetComponent <UILabel>().text = giftStr[2];
                                }
                            }
                        } break;
                        }
                    }
                    else
                    {
                        Debug.LogError("the error mail gift str:" + giftArray[i]);
                    }
                }
            }
            UpdateLeftMailTitleList();
            curMailObj.mGrid.repositionNow = true;
            curMailObj.mGrid.Reposition();
        }