// Start is called before the first frame update void Start() { pause = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Pause>(); hs = GameObject.FindGameObjectWithTag("Help").GetComponent <HelpScript>(); time = GameObject.FindGameObjectWithTag("TimeControl").GetComponent <TimeControl>(); walkSound = GameObject.FindGameObjectWithTag("WalkSound").GetComponent <AudioSource>(); jumpSound = GameObject.FindGameObjectWithTag("PlayerJumpSound").GetComponent <AudioSource>(); shootSound = GameObject.FindGameObjectWithTag("ShootSound").GetComponent <AudioSource>(); deathSound = GameObject.FindGameObjectWithTag("DeathSound").GetComponent <AudioSource>(); safeSpotSound = GameObject.FindGameObjectWithTag("FireSound").GetComponent <AudioSource>(); pickUpSound = GameObject.FindGameObjectWithTag("PickUpSound").GetComponent <AudioSource>(); stealSound = GameObject.FindGameObjectWithTag("StealSound").GetComponent <AudioSource>(); rBody = gameObject.GetComponent <Rigidbody2D>(); anim = gameObject.GetComponent <Animator>(); renderer = gameObject.GetComponent <SpriteRenderer>(); originalColor = renderer.material.color; currHealth = maxHealth; currSanity = maxSanity; currFed = maxFed; mushroom = 1; weed = 1; wood = 1; stone = 1; }
void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); } }
void Awake() { helpscript = GameObject.Find("Helper").GetComponent <HelpScript>(); if (ifHelped != null) { if (helpscript.bearHelp) { ifHelped.SetActive(true); if (ifNotHelped != null) { ifNotHelped.SetActive(false); } } else { ifNotHelped.SetActive(true); if (ifNotHelped != null) { ifHelped.SetActive(false); } } } }