public void Back() { // AudioManager.Play(AudioName.Back); HelpMenu.SetActive(false); // Disable HelpMenu Option when Back button is clicked and activate Main menu options HelpMenuObjects.SetActive(false); MainMenu.SetActive(true); }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Use this for initialization void Start() { var k = ResizeHelper.k; _settings = this.GetComponent <SettingsMenu>(); _settings.enabled = false; _about = this.GetComponent <AboutMenu>(); _about.enabled = false; _help = this.GetComponent <HelpMenu>(); _help.enabled = false; _fader = this.GetComponent <Fader>(); var lw = 120f * k; _epsonLogoRect = new Rect(0, 0, lw, lw * Epson.height / Epson.width); _logoRect = new Rect(Screen.width - lw, 0, lw, lw * Logo.height / Logo.width); _captionRect = new Rect(0, 20f * k, Screen.width, 80f * k); _menuRect = new Rect[5]; for (int i = 0; i < _menuRect.Length; i++) { _menuRect[i] = new Rect(0, 140f * k + 55f * k * i, Screen.width, 55f * k); } _hintRect = new Rect(0, Screen.height - 30f * k, Screen.width, 30f * k); }
private void SlideHelpMenu(object sender) { try { HelpMenu menu = HelpMenu.NotificationIcon; if ((Button)sender == BtnSlideNotification) { menu = HelpMenu.NotificationIcon; } else if ((Button)sender == BtnSlideDesktopWin) { menu = HelpMenu.DesktopWindow; } else if ((Button)sender == BtnSlideUtilBar) { menu = HelpMenu.UtilityBar; } else if ((Button)sender == BtnSlideAudioMenu) { menu = HelpMenu.AudioMenu; } else if ((Button)sender == BtnSlideNetworkMenu) { menu = HelpMenu.NetworkMenu; } else if ((Button)sender == BtnSlideMacPopup) { menu = HelpMenu.MacPopup; } else if ((Button)sender == BtnSlideSettingsMenu) { menu = HelpMenu.SettingsMenu; } else if ((Button)sender == BtnSlideWindowsMenu) { menu = HelpMenu.WindowsMenu; } else if ((Button)sender == BtnSlideAddWindows) { menu = HelpMenu.AddWindowsMenu; } else if ((Button)sender == BtnSlideStartProc) { menu = HelpMenu.StartProcessMenu; } else if ((Button)sender == BtnSlidePopoutFeat) { menu = HelpMenu.PopoutFeature; } else { menu = HelpMenu.NotificationIcon; } SlideHelpMenu(menu); } catch (Exception ex) { LogException(ex); } }
/// <summary> /// Build the menu bar /// </summary> public void build() { MenuBar menuBar = new MenuBar(); fileMenu = new FileMenu(); settingsMenu = new SettingsMenu(); HelpMenu helpMenu = new HelpMenu(); if (ApplicationManager.ApplcationConfiguration.IsMultiuser()) { fileMenu.Items.Remove(fileMenu.OpenFile); } menuBar.ApplicationMenus.Add(fileMenu); menuBar.ApplicationMenus.Add(settingsMenu); menuBar.ApplicationMenus.Add(helpMenu); menuBar.Items.Add(fileMenu); buildPluginsMenus(menuBar); buildAdministrationMenu(menuBar); menuBar.Items.Add(settingsMenu); menuBar.Items.Add(helpMenu); ApplicationManager.MainWindow.displayMenuBar(menuBar); StatusSidebarGroup.StatusNames = buildPluginNames(); menuBar.customizeForFileClosed(); }
private void btn_help_Click(object sender, RibbonControlEventArgs e) { using (var helpMenu = new HelpMenu()) { helpMenu.ShowDialog(); } }
// Start is called before the first frame update void Start() { helpMenu = this; highScore = PlayerPrefs.GetInt(highScoreKey, 0); if (helpMenu != null) { HelpMenuOBJ = GameObject.Find("NewPlayerMenu"); BacktoMenu = GameObject.Find("BacktoMenu"); Continue = GameObject.Find("ContinueButton"); CheckNewPlayer(); if (HelpMenuOBJ == null) { Debug.LogError("Help Menu object is null"); } if (anim == null) { Debug.LogError("FadeOut Animator is null"); } CreateHelpMenu(); } }
public void Help() { // AudioManager.Play(AudioName.MenuSelect); HelpMenu.SetActive(true); // Disable MainMenu Option when Help button is clicked and activate help menu options HelpMenuObjects.SetActive(true); MainMenu.SetActive(false); }
// Start is called before the first frame update void Start() { AboutMenu = GameObject.Find("ABOUTMENU"); HelpMenu = GameObject.Find("HELPMENU"); HelpMenu.SetActive(false); AboutMenu.SetActive(false); }
///Ellenőrzöm, hogy az indulásnál a főmenu van-e bekapcsolva, ha nem akkor minden mást lekapcsolok és a főmenüt meg bekapcsolom private void Start() { if (MainMenu.active != true) { MainMenu.SetActive(true); OptionsMenu.SetActive(false); HelpMenu.SetActive(false); } }
public ActionResult MenuNew(HelpMenu hm) { if (ModelState.IsValid) { db.HelpMenus.Add(hm); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(hm)); }
public ActionResult MenuEdit(HelpMenu hm, int id) { if (ModelState.IsValid) { db.HelpMenus.Attach(hm); db.Entry(hm).State = System.Data.Entity.EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(hm)); }
/// <summary> /// toggle menu on main menu /// </summary> /// <param name="menu"></param> public void ToggleMenu(int menu) { if (menu == 0) { AboutMenu.SetActive(!AboutMenu.activeInHierarchy); } else { HelpMenu.SetActive(!HelpMenu.activeInHierarchy); } }
public override void _Ready() { root = GetTree().Root; sceneStack = new List <Node>(); _autopilotMenu = GD.Load <PackedScene>("res://scenes/encounter/AutopilotMenu.tscn").Instance() as AutopilotMenu; _characterMenu = GD.Load <PackedScene>("res://scenes/encounter/CharacterMenu.tscn").Instance() as CharacterMenu; _creditsMenu = GD.Load <PackedScene>("res://scenes/CreditsMenu.tscn").Instance() as CreditsMenu; _defeatMenu = GD.Load <PackedScene>("res://scenes/encounter/DefeatMenu.tscn").Instance() as DefeatMenu; _escapeMenu = GD.Load <PackedScene>("res://scenes/encounter/EscapeMenu.tscn").Instance() as EscapeMenu; _helpMenu = GD.Load <PackedScene>("res://scenes/encounter/HelpMenu.tscn").Instance() as HelpMenu; _inventoryMenu = GD.Load <PackedScene>("res://scenes/encounter/InventoryMenu.tscn").Instance() as InventoryMenu; _settingsMenu = GD.Load <PackedScene>("res://scenes/SettingsMenu.tscn").Instance() as SettingsMenu; _victoryMenu = GD.Load <PackedScene>("res://scenes/encounter/VictoryMenu.tscn").Instance() as VictoryMenu; }
public UpdateHandler() { _colorSpaces = new List <ColorSpace> { new Rgb(), new Hsl() }; var colorSpaceNames = _colorSpaces.Select(x => x.Name).ToList(); _colorSpacesManager = new ColorSpacesManager(colorSpaceNames); _cardProcessor = new InlineCardProcessor(new CaptionGenerator(_colorSpacesManager, _colorSpaces)); _helpMenu = new HelpMenu(Bot.Client, Configuration.Root["HelpMenu:DemoVideo"], Configuration.Texts["en-us:HelpMenu"]); _resultsStorage = new ResultsStorage(); }
public void Menu(int n) { switch (n) { case 0: PlayerInfo.SetActive(true); FrontMenu.SetActive(true); HelpMenu.SetActive(false); LogOffMenu.SetActive(false); break; case 1: PlayerInfo.SetActive(false); FrontMenu.SetActive(false); HelpMenu.SetActive(true); break; case 2: PlayerInfo.SetActive(false); FrontMenu.SetActive(false); LogOffMenu.SetActive(true); break; case 3: PlayerMenu.SetActive(true); PlayerInfo.SetActive(true); FrontMenu.SetActive(true); HelpMenu.SetActive(false); LogOffMenu.SetActive(false); MenuIcon.SetActive(false); GameObject.Find("Me").GetComponent <Movement> ().Position(true); break; case 4: GameObject.Find("Me").GetComponent <Movement> ().Position(false); PlayerMenu.SetActive(false); MenuIcon.SetActive(true); break; case 5: StartCoroutine(Disconnect()); break; } }
void Start() { Main.Instance.MoveItem = OnMoveItem; GridiaConstants.SoundPlayer.MuteSfx = GridiaConstants.SoundPlayer.MuteMusic = Application.isEditor; Locator.Provide(InputManager); Locator.Provide(this); Locator.Provide(GridiaConstants.SoundPlayer); ResizeCamera(); TabbedGui = new TabbedUI(new Vector2(Int32.MaxValue, 0)); Locator.Provide(TabbedGui); TabbedGui.ScaleXY = GridiaConstants.GuiScale; InvGui = new ContainerWindow(new Vector2(0, Int32.MaxValue)); Locator.Provide(InvGui); InvGui.ScaleXY = GridiaConstants.GuiScale; EquipmentGui = new EquipmentWindow(new Vector2(0, 0)); Locator.Provide(EquipmentGui); EquipmentGui.ScaleXY = GridiaConstants.GuiScale; ChatGui = new ChatWindow(new Vector2(Int32.MaxValue, Int32.MaxValue)); Locator.Provide(ChatGui); ChatGui.ScaleXY = GridiaConstants.GuiScale; ItemUsePickWindow = new ItemUsePickWindow(new Vector2(0, 0)); Locator.Provide(ItemUsePickWindow); ItemUsePickWindow.ScaleXY = GridiaConstants.GuiScale; var helpMenu = new HelpMenu(new Vector2(0, 0)); Locator.Provide(helpMenu); helpMenu.ScaleXY = GridiaConstants.GuiScale; Locator.Provide(ContentManager = new ContentManager(GridiaConstants.WorldName)); Locator.Provide(TextureManager = new TextureManager(GridiaConstants.WorldName)); ActionWindow = new ActionWindow(new Vector2(Int32.MaxValue, Int32.MaxValue)); Locator.Provide(ActionWindow); ActionWindow.ScaleXY = GridiaConstants.GuiScale; }
/// <summary> /// Instantiates Menu_Manager and setups the menu item positions. /// </summary> /// <param name="graphics"></param> public Menu_Manager(GraphicsDeviceManager graphics) { CenterPos = new Vector2(graphics.GraphicsDevice.Viewport.Width / 2, graphics.GraphicsDevice.Viewport.Height / 2); menu_item1_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 100); menu_item2_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 50); menu_item3_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 0); menu_item4_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 50); menu_item5_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 100); New_menu_item1_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y - 50); New_menu_item2_Pos = new Vector2(CenterPos.X - 100, CenterPos.Y + 0); aboutmenu = new AboutMenu(CenterPos); optionsmenu = new OptionsMenu(CenterPos); helpmenu = new HelpMenu(CenterPos); failmenu = new FailMenu(CenterPos); }
private void ShowInfoWindow() { try { HelpMenu menu = HelpMenu.WindowsMenu; if (GrdWinWindows.Visibility == Visibility.Visible) { menu = HelpMenu.WindowsMenu; } else { menu = HelpMenu.StartProcessMenu; } Director.Main.OpenInfoWindow(menu); } catch (Exception ex) { LogException(ex); } }
void Typing() { HelpMenu clickedMenu = this.helpMenu; switch (clickedMenu) { case HelpMenu.breathing: OffCurrentMenu(); breathing.SetActive(false); break; case HelpMenu.defecation: OffCurrentMenu(); defecation.SetActive(false); break; case HelpMenu.meal: OffCurrentMenu(); meal.SetActive(false); break; case HelpMenu.menuDetailText: //Debug.Log(helpCommand); if (ModeChangeManager.bHome) { EyeTypingManager.Instance.TextToSpeech(helpCommand); } else { chatSend.SendCommandText("<tts=" + helpCommand + ">"); } break; } EyeTypingManager.Instance.PlayKeySound(); }
/// <summary> /// Display a friendly help menu for this commands sub-commands and/or options. /// </summary> public void PrintHelpMenu() => HelpMenu.Print(Type, CommandProperties, ConfigurationProperties, this);
private void lblHelp_Click(object sender, EventArgs e) { HelpMenu.Show(lblHelp, 0, lblHelp.Height); }
private void Startup(HelpMenu menu) { Director.Main.PopupWindows.Add(this); SlideHelpMenu(menu); }
public HelpWindow(HelpMenu menu = HelpMenu.NotificationIcon) { InitializeComponent(); Startup(menu); }
public void SlideHelpMenu(HelpMenu menu) { try { Thickness slideTo = new Thickness(140, 0, 0, -7618); switch (menu) { case HelpMenu.NotificationIcon: slideTo.Top -= 0; slideTo.Bottom += 0; break; case HelpMenu.DesktopWindow: slideTo.Top -= 760; slideTo.Bottom += 760; break; case HelpMenu.UtilityBar: slideTo.Top -= (760 * 2); slideTo.Bottom += (760 * 2); break; case HelpMenu.AudioMenu: slideTo.Top -= (760 * 3); slideTo.Bottom += (760 * 3); break; case HelpMenu.NetworkMenu: slideTo.Top -= (760 * 4); slideTo.Bottom += (760 * 4); break; case HelpMenu.MacPopup: slideTo.Top -= (760 * 5); slideTo.Bottom += (760 * 5); break; case HelpMenu.SettingsMenu: slideTo.Top -= (760 * 6); slideTo.Bottom += (760 * 6); break; case HelpMenu.WindowsMenu: slideTo.Top -= (760 * 7); slideTo.Bottom += (760 * 7); break; case HelpMenu.AddWindowsMenu: slideTo.Top -= (760 * 8); slideTo.Bottom += (760 * 8); break; case HelpMenu.StartProcessMenu: slideTo.Top -= (760 * 9); slideTo.Bottom += (760 * 9); break; case HelpMenu.PopoutFeature: slideTo.Top -= (760 * 10); slideTo.Bottom += (760 * 10); break; default: slideTo.Top -= 0; slideTo.Bottom += 0; break; } Toolbox.AnimateGrid(GridHelpSlides, slideTo); } catch (Exception ex) { LogException(ex); } }
private void Awake() { Instance = this; }
// run every frame by BehaviorManager public static void RunGameplayUI() { if (Input.GetButtonDown("ToggleHelp")) { HelpMenu.ToggleHelp(); } if (Input.GetButtonDown("ToggleFullscreen")) { OptionsMenu.Instance.FullscreenToggle.isOn = !OptionsMenu.Instance.FullscreenToggle.isOn; } if (Input.GetButtonDown("ToggleGameplayUI")) { GameplayUICanvas.ToggleVisibility(); } switch (UIState) { case UIState.None: FirstPersonInteraction.DoInteraction(); break; case UIState.BoardMenu: BoardMenu.Instance.RunBoardMenu(); break; case UIState.NewBoardMenu: NewBoardMenu.Instance.RunNewBoardMenu(); break; case UIState.PaintBoardMenu: PaintBoardMenu.Instance.RunPaintMenu(); break; case UIState.TextEditMenu: TextEditMenu.Instance.RunTextMenu(); break; case UIState.PauseMenuOrSubMenu: PauseMenu.Instance.RunPauseMenu(); break; case UIState.BoardBeingPlaced: BoardPlacer.RunBoardPlacing(); break; case UIState.ChooseDisplayColor: EditDisplayColorMenu.Instance.RunDisplayColorMenu(); break; case UIState.NoisemakerMenu: NoisemakerMenu.Instance.RunNoisemakerMenu(); break; case UIState.SaveBoard: SaveBoardMenu.Instance.RunSaveBoardMenu(); break; case UIState.LoadBoard: LoadBoardMenu.Instance.RunLoadBoardMenu(); break; case UIState.StackBoardMenu: StackBoardMenu.Instance.RunStackBoardMenu(); break; // states without anything to do are not listed here } }
private static void Game_OnStart(EventArgs args) { if (_Player.ChampionName == "Rengar") { Chat.Print("RengarHelper Loaded!", Color1.AliceBlue); Chat.Print("Made by Capitao Addon", Color1.LightBlue); } if (_Player.ChampionName != "Rengar") { Chat.Print("Y U NOT USING RENGO", Color1.Red); return; } Q = new Spell.Active(SpellSlot.Q, 125); W = new Spell.Active(SpellSlot.W, 500); E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Linear, 250, 1500, 70); Menu = MainMenu.AddMenu("RengarHelper", "rengoh"); Menu.AddLabel("Made by Capitão Addon"); DrawMenu = Menu.AddSubMenu("Drawings", "draws"); DrawMenu.Add("ddd", new CheckBox("Disable draws")); DrawMenu.Add("fpsd", new CheckBox("High quality draws")); DrawMenu.Add("dw", new CheckBox("Draw W", false)); DrawMenu.Add("de", new CheckBox("Draw E")); HelpMenu = Menu.AddSubMenu("Helper", "help"); HelpMenu.Add("autoq", new CheckBox("Auto Q in mid air")); HelpMenu.Add("autow", new CheckBox("Auto W in mid air")); HelpMenu.Add("autoe", new CheckBox("Auto E in mid air")); HelpMenu.AddSeparator(); HelpMenu.Add("autoe5", new KeyBind("Auto snare in mid air", false, KeyBind.BindTypes.PressToggle, 'J')); HelpMenu.Add("dautoe5", new CheckBox("Draw Auto snare in mid air")); ComboMenu = Menu.AddSubMenu("Combo", "combo"); ComboMenu.Add("qcombo", new CheckBox("Use Q")); ComboMenu.Add("wcombo", new CheckBox("Use W")); ComboMenu.Add("ecombo", new CheckBox("Use E")); ComboMenu.AddSeparator(); ComboMenu.Add("q2combo", new Slider("Use empowered Q if target % health ", 30, 0, 100)); ComboMenu.Add("w2combo", new Slider("Use empowered W if player % health ", 30, 0, 100)); ComboMenu.Add("e2combo", new CheckBox("Use snare if enemy away")); HarassMenu = Menu.AddSubMenu("Harass", "har"); HarassMenu.Add("hq", new CheckBox("Use Q in Harass")); HarassMenu.Add("hw", new CheckBox("Use W in Harass")); HarassMenu.Add("he", new CheckBox("Use E in Harass")); HarassMenu.AddSeparator(); HarassMenu.Add("hpe", new CheckBox("Use empowered E")); HarassMenu.Add("ht", new KeyBind("Harass Toggle", false, KeyBind.BindTypes.PressToggle, 'L')); HarassMenu.Add("dht", new CheckBox("Draw Harass Toggle")); SkinMenu = Menu.AddSubMenu("Skin Changer", "skins"); SkinSelect = SkinMenu.Add("skint", new Slider("Skin", 2, 0, 3)); _Player.SetSkinId(SkinMenu["skint"].Cast <Slider>().CurrentValue); SkinSelect.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs skiniddd) { _Player.SetSkinId(skiniddd.NewValue); }; }
public void HelpClick() { HelpMenu.PerformClick(); }
public void OpenHelpMenu() { HelpMenu.SetActive(true); }
public void CloseHelpMenu() { HelpMenu.SetActive(false); }