private void SetupSteps(GameHandlerMetadata metadataSelected) { KillCurrentStep(); if (handlerDataManager != null) { // dispose handlerDataManager.Dispose(); handlerDataManager = null; } selectedHandler = metadataSelected; handlerDataManager = GameManager.Instance.PackageManager.ReadHandlerDataFromInstalledPackage(selectedHandler); handlerData = handlerDataManager.HandlerData; BrowserBtns.SetPlayButtonState(false); stepsList = new List <UserInputControl>(); stepsList.Add(positionsControl); stepsList.Add(optionsControl); if (handlerData.CustomSteps != null) { for (int i = 0; i < handlerData.CustomSteps.Count; i++) { stepsList.Add(jsControl); } } currentProfile = new GameProfile(); currentProfile.InitializeDefault(handlerData); MainForm.Instance.ChangeGameInfo(userGame); }
private void combo_Handlers_SelectedIndexChanged(object sender, EventArgs e) { if (combo_Handlers.SelectedIndex == -1) { return; } KillCurrentStep(); if (handlerDataManager != null) { // dispose handlerDataManager.Dispose(); handlerDataManager = null; } try { selectedHandler = currentHandlers[combo_Handlers.SelectedIndex]; handlerDataManager = gameManager.RepoManager.ReadHandlerDataFromInstalledPackage(selectedHandler); handlerData = handlerDataManager.HandlerData; btn_Play.Enabled = false; stepsList = new List <UserInputControl>(); stepsList.Add(positionsControl); stepsList.Add(optionsControl); if (handlerData.CustomSteps != null) { for (int i = 0; i < handlerData.CustomSteps.Count; i++) { stepsList.Add(jsControl); } } currentProfile = new GameProfile(); currentProfile.InitializeDefault(handlerData); gameNameControl.GameInfo = selectedControl.UserGameInfo; GoToStep(0); } catch (Exception ex) { Debugger.Break(); } }