Example #1
0
        private void UpdateSpawningInState(GameTime time, HackGameBoard board, HackNodeGameBoardMedia drawing)
        {
            spawnInData.totalTimer -= (float)time.ElapsedGameTime.TotalSeconds;
            if (spawnInData.totalTimer <= 0)
            {
                SetCurrentState(HackGameAgent_State.HackGameAgent_State_Active);
            }
            else
            {
                if (spawnInData.flashing)
                {
                    spawnInData.dropInFlash.Update(time);
                }
                else
                {
                    spawnInData.dropInLerp.Update(time);
                    if (!spawnInData.dropInLerp.IsAlive())
                    {
                        spawnInData.DrawImpact = true;
                        spawnInData.StartFlashing();

                        board.AddBackgroundTextStandard(new StringBuilder("ACTIVATING ALL SYSTEMS"), 0);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK SENSORS [OK]"), 1);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK ATTACK [OK]"), 0.25f);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK UNIT [OK]"), 0.25f);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK SWEEP [OK]"), 0.25f);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK TORPEDO [OK]"), 0.25f);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK SENSORS [OK]"), 0.50f);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK ATTACK [OK]"), 0.25f);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK UNIT [OK]"), 0.25f);
                        board.AddBackgroundTextStandard(new StringBuilder("HACK SWEEP [OK]"), 0.25f);
                        board.AddBackgroundTextNewline(1.0f);
                        for (int i = 0; i < 10; i++)
                        {
                            board.AddBackgroundTextNewline(0.1f);
                        }
                        board.AddBackgroundTextStandard(new StringBuilder("ALL SYSTEMS GO!"), 0.5f);
                    }
                }
            }
        }