public GuildObject(BinaryReader reader) { int customversion = Envir.LoadCustomVersion; int version = reader.ReadInt32(); Guildindex = version; if (version == int.MaxValue) { version = reader.ReadInt32(); customversion = reader.ReadInt32(); Guildindex = reader.ReadInt32(); } else { version = Envir.LoadVersion; NeedSave = true; } Name = reader.ReadString(); Level = reader.ReadByte(); SparePoints = reader.ReadByte(); Experience = reader.ReadInt64(); Gold = reader.ReadUInt32(); Votes = reader.ReadInt32(); LastVoteAttempt = DateTime.FromBinary(reader.ReadInt64()); Voting = reader.ReadBoolean(); int RankCount = reader.ReadInt32(); Membercount = 0; for (int i = 0; i < RankCount; i++) { int index = i; Ranks.Add(new Rank(reader, true) { Index = index }); Membercount += Ranks[i].Members.Count; } int ItemCount = reader.ReadInt32(); for (int j = 0; j < ItemCount; j++) { if (Envir.Version > 28) { if (!reader.ReadBoolean()) { continue; } } GuildStorageItem Guilditem = new GuildStorageItem() { Item = new UserItem(reader, version, customversion), UserId = reader.ReadInt64() }; if (SMain.Envir.BindItem(Guilditem.Item) && j < StoredItems.Length) { StoredItems[j] = Guilditem; } } int BuffCount = reader.ReadInt32(); if (version < 61) { for (int j = 0; j < BuffCount; j++) { new GuildBuffOld(reader); } } else { for (int j = 0; j < BuffCount; j++) { //new GuildBuff(reader); BuffList.Add(new GuildBuff(reader)); } } for (int j = 0; j < BuffList.Count; j++) { BuffList[j].Info = Envir.FindGuildBuffInfo(BuffList[j].Id); } int NoticeCount = reader.ReadInt32(); for (int j = 0; j < NoticeCount; j++) { Notice.Add(reader.ReadString()); } if (Level < Settings.Guild_ExperienceList.Count) { MaxExperience = Settings.Guild_ExperienceList[Level]; } if (Level < Settings.Guild_MembercapList.Count) { MemberCap = Settings.Guild_MembercapList[Level]; } if (version > 72) { FlagImage = reader.ReadUInt16(); FlagColour = Color.FromArgb(reader.ReadInt32()); } }
public GuildObject(BinaryReader reader) { int customversion = Envir.LoadCustomVersion; int version = reader.ReadInt32(); Guildindex = version; if (version == int.MaxValue) { version = reader.ReadInt32(); customversion = reader.ReadInt32(); Guildindex = reader.ReadInt32(); } else { version = Envir.LoadVersion; NeedSave = true; } Name = reader.ReadString(); Level = reader.ReadByte(); SparePoints = reader.ReadByte(); Experience = reader.ReadInt64(); Gold = reader.ReadUInt32(); Votes = reader.ReadInt32(); LastVoteAttempt = DateTime.FromBinary(reader.ReadInt64()); Voting = reader.ReadBoolean(); int RankCount = reader.ReadInt32(); Membercount = 0; for (int i = 0; i < RankCount; i++) { int index = i; Ranks.Add(new Rank(reader, true) { Index = index }); Membercount += Ranks[i].Members.Count; } int ItemCount = reader.ReadInt32(); for (int j = 0; j < ItemCount; j++) { if (Envir.Version > 28) if (!reader.ReadBoolean()) continue; GuildStorageItem Guilditem = new GuildStorageItem() { Item = new UserItem(reader, version, customversion), UserId = reader.ReadInt64() }; if (SMain.Envir.BindItem(Guilditem.Item) && j < StoredItems.Length) StoredItems[j] = Guilditem; } int BuffCount = reader.ReadInt32(); if (version < 61) { for (int j = 0; j < BuffCount; j++) new GuildBuffOld(reader); } else { for (int j = 0; j < BuffCount; j++) { //new GuildBuff(reader); BuffList.Add(new GuildBuff(reader)); } } for (int j = 0; j < BuffList.Count; j++) BuffList[j].Info = Envir.FindGuildBuffInfo(BuffList[j].Id); int NoticeCount = reader.ReadInt32(); for (int j = 0; j < NoticeCount; j++) Notice.Add(reader.ReadString()); if (Level < Settings.Guild_ExperienceList.Count) MaxExperience = Settings.Guild_ExperienceList[Level]; if (Level < Settings.Guild_MembercapList.Count) MemberCap = Settings.Guild_MembercapList[Level]; }
protected override void ReadPacket(BinaryReader reader) { Type = reader.ReadByte(); To = reader.ReadInt32(); From = reader.ReadInt32(); User = reader.ReadInt32(); if (!reader.ReadBoolean()) return; Item = new GuildStorageItem(); Item.UserId = reader.ReadInt64(); Item.Item = new UserItem(reader); }
protected override void ReadPacket(BinaryReader reader) { Items = new GuildStorageItem[reader.ReadInt32()]; for (int i = 0; i < Items.Length; i++) { if (reader.ReadBoolean() == true) Items[i] = new GuildStorageItem(reader); } }
public GuildObject(BinaryReader reader) { Guildindex = reader.ReadInt32(); Name = reader.ReadString(); Level = reader.ReadByte(); SparePoints = reader.ReadByte(); Experience = reader.ReadInt64(); Gold = reader.ReadUInt32(); Votes = reader.ReadInt32(); LastVoteAttempt = DateTime.FromBinary(reader.ReadInt64()); Voting = reader.ReadBoolean(); int RankCount = reader.ReadInt32(); Membercount = 0; for (int i = 0; i < RankCount; i++) { int index = i; Ranks.Add(new Rank(reader, true) { Index = index }); Membercount += Ranks[i].Members.Count; } int ItemCount = reader.ReadInt32(); for (int j = 0; j < ItemCount; j++) { if (Envir.Version > 28) { if (!reader.ReadBoolean()) { continue; } } GuildStorageItem Guilditem = new GuildStorageItem() { Item = new UserItem(reader, Envir.LoadVersion), UserId = reader.ReadInt64() }; if (SMain.Envir.BindItem(Guilditem.Item) && j < StoredItems.Length) { StoredItems[j] = Guilditem; } } int BuffCount = reader.ReadInt32(); for (int j = 0; j < BuffCount; j++) { BuffList.Add(new GuildBuff(reader)); } int NoticeCount = reader.ReadInt32(); for (int j = 0; j < NoticeCount; j++) { Notice.Add(reader.ReadString()); } if (Level < Settings.Guild_ExperienceList.Count) { MaxExperience = Settings.Guild_ExperienceList[Level]; } if (Level < Settings.Guild_MembercapList.Count) { MemberCap = Settings.Guild_MembercapList[Level]; } }