public void PlaceContainer(GameObject obj, Container containerType) { switch (containerType) { case Container.GrubJar: GrubJarUtility.MoveGrubJar(obj, x, y, elevation); break; case Container.GeoRock: GeoRockUtility.SetRockContext(obj, x, y, elevation); break; case Container.Chest: ChestUtility.MoveChest(obj, x, y, elevation); break; case Container.Tablet: obj.transform.position = new Vector3(x, y - elevation, 2.5f); obj.SetActive(true); break; case Container.Shiny: default: obj.transform.position = new Vector3(x, y, 0); obj.SetActive(true); break; } }
public override void OnEnableFsm(PlayMakerFSM fsm) { if (fsm.FsmName == "Geo Rock" && fsm.gameObject.name == GeoRockUtility.GetGeoRockName(this)) { GeoRockUtility.ModifyGeoRock(fsm, location.flingType, this, items); } if (fsm.FsmName == "Shiny Control" && ShinyUtility.TryGetItemFromShinyName(fsm.gameObject.name, this, out var item)) { ShinyUtility.ModifyShiny(fsm, location.flingType, this, item); if (!HasVisited() && location.flingType == FlingType.Everywhere) { ShinyUtility.FlingShinyRandomly(fsm); } else { ShinyUtility.FlingShinyDown(fsm); } fsm.gameObject.transform.Translate(new Vector3(0, 0, -0.1f)); } if (fsm.FsmName == "Shiny Control" && ShinyUtility.GetShinyPrefix(this) == fsm.gameObject.name) { ShinyUtility.ModifyMultiShiny(fsm, location.flingType, this, items); if (!HasVisited() && location.flingType == FlingType.Everywhere) { ShinyUtility.FlingShinyRandomly(fsm); } else { ShinyUtility.FlingShinyDown(fsm); } fsm.gameObject.transform.Translate(new Vector3(0, 0, -0.1f)); } if (fsm.FsmName == "Bottle Control" && fsm.gameObject.name == GrubJarUtility.GetGrubJarName(this)) { GrubJarUtility.ModifyBottleFsm(fsm.gameObject, location.flingType, this, items); } if (fsm.FsmName == "Chest Control" && fsm.gameObject.name == ChestUtility.GetChestName(this)) { ChestUtility.ModifyChest(fsm, location.flingType, this, items); } }
public void PlaceContainer(GameObject obj, Container containerType) { GameObject target = FindGameObject(); switch (containerType) { case Container.GrubJar: SetContext(obj, target); GrubJarUtility.AdjustGrubJarPosition(obj, elevation); break; case Container.GeoRock: GeoRockUtility.SetRockContext(obj, target, elevation); break; case Container.Chest: case Container.Shiny: default: SetContext(obj, target); break; } }