void Awake() { parrent = GameObject.Find("Players"); resources = GameObject.Find("Handeler").GetComponent<Resources>(); selected = GameObject.Find("Handeler").GetComponent<Selected>(); gridDrag = GameObject.Find("Handeler").GetComponent<GridDrag>(); Select = GameObject.Find("Handeler").GetComponent<select>(); }
void Awake() { editMouse = GameObject.Find("Handeler").GetComponent<GridDrag>(); selectSetter = GameObject.Find("Handeler").GetComponent<Selected>(); }