private Ghor GetQuadrantGhor(int position) { Ghor ghor = this.Quadrant.GetGhorByPosition(position); ghor.UIControl.Anchor = ((AnchorStyles)((((AnchorStyles.Top | AnchorStyles.Bottom) | AnchorStyles.Left) | AnchorStyles.Right))); if (position == 1 || position >= 13) { ghor.UIControl.BackColor = Utils.Util.GetDrawingColor(Color); } else { ghor.UIControl.BackColor = System.Drawing.Color.White; } ghor.UIControl.Margin = new System.Windows.Forms.Padding(0); ghor.UIControl.Size = new System.Drawing.Size(49, 49); Label label = new System.Windows.Forms.Label(); label.AutoSize = true; label.Location = new System.Drawing.Point(18, 18); label.Text = ghor.Position.ToString(); ghor.UIControl.Controls.Add(label); return(ghor); }
public void ShowTransitions(Piece piece) { foreach (GameBoardPosition position in piece.TransitionPositions) { Ghor ghor = position.Ghor; ghor.UIControl.Controls.Add(piece.UIControl); piece.UIControl.BringToFront(); } }
public GameBoardPosition GetNextGhor(GameBoardPosition gameBoardPosition, Player player) { if (gameBoardPosition != null) { Ghor ghor = gameBoardPosition.Ghor; Quadrant quadrant = gameBoardPosition.Quadrant; if (ghor != null && ghor.Position == 18) { return(null); } else if (ghor.GhorType == GhorType.Home) { // Move to Home Star gameBoardPosition.Ghor = quadrant.GhorPath[1]; } else if (ghor.Position == 11) { //Move to Next Quadrant gameBoardPosition.Quadrant = this.GetNextQuadrant(quadrant); gameBoardPosition.Ghor = gameBoardPosition.Quadrant.GhorPath[12]; } else if (ghor.Position == 12) { if (gameBoardPosition.Quadrant.Color == player.Color) { // Move to Final Line gameBoardPosition.Ghor = gameBoardPosition.Quadrant.GhorPath[13]; } else { gameBoardPosition.Ghor = gameBoardPosition.Quadrant.GhorPath[0]; } } else if (ghor == quadrant.GetLastGhor()) { // Matured gameBoardPosition.Ghor = new Ghor(18); } else { // Proceed One ghor gameBoardPosition.Ghor = quadrant.GhorPath[ghor.Position + 1]; } return(gameBoardPosition); } else { return(null); } }
public GameBoardPosition(Quadrant quadrant, Ghor ghor) { Quadrant = quadrant; Ghor = ghor; }