Example #1
0
        public WaterSim()
        {
            _geometryAndSettings = new GeometryAndSettings()
            {
                graphics = new GraphicsDeviceManager(this)
            };

            _waterControl  = new WaterControl(_geometryAndSettings);
            _landControl   = new LandControl(_geometryAndSettings);
            _renderControl = new RenderControl(_geometryAndSettings);
            _cameraManager = new CameraManager(_geometryAndSettings);

            Content.RootDirectory = "Content";
        }
Example #2
0
 public RenderControl(GeometryAndSettings geoAndSettings)
 {
     _geometryAndSettings = geoAndSettings;
 }
 public WaterControl(GeometryAndSettings geoAndSettings)
 {
     _geometryAndSettings = geoAndSettings;
 }
Example #4
0
 public LandControl(GeometryAndSettings geometryAndSettings)
 {
     _geometryAndSettings = geometryAndSettings;
 }
 public CameraManager(GeometryAndSettings geometryAndSettings)
 {
     _geometryAndSettings = geometryAndSettings;
 }
 public LandControl(GeometryAndSettings geometryAndSettings)
 {
     _geometryAndSettings = geometryAndSettings;
 }
 public CameraManager(GeometryAndSettings geometryAndSettings)
 {
     _geometryAndSettings = geometryAndSettings;
 }