Example #1
0
 // Use this for initialization
 void Start()
 {
     origin = GameObject.Find("Origin");
     generateTerrainScript = origin.GetComponent<GenerateTerrainScript>();
     bombp = generateTerrainScript.BombPlace;
     form = this.gameObject.transform;
     gameObject.collider.enabled = false;
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     //linkedPortalIndex = thisPortalIndex + (1 - (2 * (thisPortalIndex % 2)));
     GameObject ori = GameObject.Find("Origin");
     gts = ori.GetComponent("GenerateTerrainScript") as GenerateTerrainScript;
 }
Example #3
0
 void Start()
 {
     form = this.gameObject.transform;
     origin = GameObject.Find("Origin");
     generateTerrainScript = origin.GetComponent<GenerateTerrainScript>();
     range = 2f;
     target = GetTarget();
     InvokeRepeating("NewTarget", 1.0f, 0.25f);
 }