/// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void GLInventoryTile_Resize(object sender, EventArgs e) { GLInventoryTile.MakeCurrent(); Display.ViewPort = new Rectangle(new Point(), GLInventoryTile.Size); }
/// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void GLInventoryTile_Load(object sender, EventArgs e) { GLInventoryTile.MakeCurrent(); Display.Init(); }