public void DoBlink() { blinkIndex = 0; tempFadeout.fadeOutTime = 0.1f; tempFadeout.fadeInTime = 0.1f; tempFadeout.holdTime = 0.4f; tempFadeout.DoFade(); tempFadeout.OnFadedOut.AddListener(OnFadedOut); tempFadeout.OnFadedIn.AddListener(OnFadedIn); }
void StartOutro() { fadeout.OnFadedOut.AddListener(() => { PrepOutro(); fadeout.OnFadedOut.RemoveAllListeners(); }); fadeout.OnFadedIn.AddListener(() => { StartCoroutine(PlayOutro()); fadeout.OnFadedIn.RemoveAllListeners(); }); fadeout.DoFade(); }