Example #1
0
    public FStage()
    {
        _stage    = this;
        _renderer = new FRenderer();

        HandleAddedToStage();         //add it to itself!
    }
Example #2
0
    public FStage()
    {
        _stage = this;
        _renderer = new FRenderer();

        HandleAddedToStage(); //add it to itself!
    }
    public FStage() : base()
    {
        _stage = this;

        _renderer = new FRenderer(this);

        _identityMatrix = new FMatrix();
        _identityMatrix.ResetToIdentity();

        _inverseConcatenatedMatrix       = new FMatrix();
        _screenConcatenatedMatrix        = new FMatrix();
        _screenInverseConcatenatedMatrix = new FMatrix();
    }
Example #4
0
    public FStage()
        : base()
    {
        _stage = this;

        _renderer = new FRenderer(this);

        _identityMatrix = new FMatrix();
        _identityMatrix.ResetToIdentity();

        _inverseConcatenatedMatrix = new FMatrix();
        _screenConcatenatedMatrix = new FMatrix();
        _screenInverseConcatenatedMatrix = new FMatrix();
    }
Example #5
0
    public FStage(string name) : base()
    {
        _name = name;

        _stage = this;

        _renderer = new FRenderer(this);

        _identityMatrix = new FMatrix();
        _identityMatrix.Identity();

        _inverseConcatenatedMatrix       = new FMatrix();
        _screenConcatenatedMatrix        = new FMatrix();
        _screenInverseConcatenatedMatrix = new FMatrix();
    }
Example #6
0
    public FStage(string name)
        : base()
    {
        _name = name;

        _stage = this;

        _renderer = new FRenderer(this);

        _identityMatrix = new FMatrix();
        _identityMatrix.Identity();

        _inverseConcatenatedMatrix = new FMatrix();
        _screenConcatenatedMatrix = new FMatrix();
        _screenInverseConcatenatedMatrix = new FMatrix();
    }