private static extern FMOD_RESULT INTERNAL_FMOD_Channel_GetLoopPoints(FMOD_CHANNEL *channel, UInt32 *loopstart, FMOD_TIMEUNIT loopstarttype, UInt32 *loopend, FMOD_TIMEUNIT loopendtype);
Example #2
0
 public static FMOD_RESULT FMOD_Channel_GetLoopPoints(FMOD_CHANNEL *channel, UInt32 *loopstart, FMOD_TIMEUNIT loopstarttype, UInt32 *loopend, FMOD_TIMEUNIT loopendtype) => pFMOD_Channel_GetLoopPoints(channel, loopstart, loopstarttype, loopend, loopendtype);
Example #3
0
 public abstract FMOD_RESULT FMOD_Channel_GetPaused(FMOD_CHANNEL *channel, Boolean *paused);
Example #4
0
 public static FMOD_RESULT FMOD_Channel_SetPan(FMOD_CHANNEL *channel, Single pan) => pFMOD_Channel_SetPan(channel, pan);
Example #5
0
 public static FMOD_RESULT FMOD_Channel_GetPosition(FMOD_CHANNEL *channel, UInt32 *position, FMOD_TIMEUNIT postype) => pFMOD_Channel_GetPosition(channel, position, postype);
Example #6
0
 public static FMOD_RESULT FMOD_Channel_GetMode(FMOD_CHANNEL *channel, FMOD_MODE *mode) => pFMOD_Channel_GetMode(channel, mode);
Example #7
0
 public static FMOD_RESULT FMOD_Channel_IsPlaying(FMOD_CHANNEL *channel, Boolean *isplaying) => pFMOD_Channel_IsPlaying(channel, isplaying);
Example #8
0
 public static extern FMOD_RESULT FMOD_Channel_GetVolume(FMOD_CHANNEL *channel, Single *volume);
Example #9
0
 public static FMOD_RESULT FMOD_Channel_GetVolume(FMOD_CHANNEL *channel, Single *volume) => pFMOD_Channel_GetVolume(channel, volume);
Example #10
0
 public static extern FMOD_RESULT FMOD_Channel_GetPaused(FMOD_CHANNEL *channel, Boolean *paused);
Example #11
0
 public static FMOD_RESULT FMOD_Channel_GetPaused(FMOD_CHANNEL *channel, Boolean *paused) => pFMOD_Channel_GetPaused(channel, paused);
Example #12
0
 public static FMOD_RESULT FMOD_Channel_Stop(FMOD_CHANNEL *channel) => pFMOD_Channel_Stop(channel);
Example #13
0
 public static extern FMOD_RESULT FMOD_Channel_Stop(FMOD_CHANNEL *channel);
 public override sealed FMOD_RESULT FMOD_Channel_GetLoopPoints(FMOD_CHANNEL *channel, UInt32 *loopstart, FMOD_TIMEUNIT loopstarttype, UInt32 *loopend, FMOD_TIMEUNIT loopendtype) => INTERNAL_FMOD_Channel_GetLoopPoints(channel, loopstart, loopstarttype, loopend, loopendtype);
Example #15
0
 public static FMOD_RESULT FMOD_Channel_GetMute(FMOD_CHANNEL *channel, Boolean *mute) => pFMOD_Channel_GetMute(channel, mute);
Example #16
0
 public static extern FMOD_RESULT FMOD_Channel_GetVolumeRamp(FMOD_CHANNEL *channel, Boolean *ramp);
Example #17
0
 public static extern FMOD_RESULT FMOD_Channel_GetMode(FMOD_CHANNEL *channel, FMOD_MODE *mode);
Example #18
0
 public static FMOD_RESULT FMOD_Channel_GetVolumeRamp(FMOD_CHANNEL *channel, Boolean *ramp) => pFMOD_Channel_GetVolumeRamp(channel, ramp);
Example #19
0
 public static extern FMOD_RESULT FMOD_Channel_IsPlaying(FMOD_CHANNEL *channel, Boolean *isplaying);
Example #20
0
 public static extern FMOD_RESULT FMOD_Channel_GetAudibility(FMOD_CHANNEL *channel, Single *audibility);
Example #21
0
 public static extern FMOD_RESULT FMOD_Channel_SetPan(FMOD_CHANNEL *channel, Single pan);
Example #22
0
 public static FMOD_RESULT FMOD_Channel_GetAudibility(FMOD_CHANNEL *channel, Single *audibility) => pFMOD_Channel_GetAudibility(channel, audibility);
Example #23
0
 public static extern FMOD_RESULT FMOD_Channel_SetPosition(FMOD_CHANNEL *channel, UInt32 position, FMOD_TIMEUNIT postype);
Example #24
0
 public static extern FMOD_RESULT FMOD_Channel_GetPitch(FMOD_CHANNEL *channel, Single *pitch);
Example #25
0
 public static extern FMOD_RESULT FMOD_Channel_SetLoopPoints(FMOD_CHANNEL *channel, UInt32 loopstart, FMOD_TIMEUNIT loopstarttype, UInt32 loopend, FMOD_TIMEUNIT loopendtype);
Example #26
0
 public static FMOD_RESULT FMOD_Channel_GetPitch(FMOD_CHANNEL *channel, Single *pitch) => pFMOD_Channel_GetPitch(channel, pitch);
Example #27
0
 public abstract FMOD_RESULT FMOD_Channel_Stop(FMOD_CHANNEL *channel);
Example #28
0
 public static extern FMOD_RESULT FMOD_Channel_GetMute(FMOD_CHANNEL *channel, Boolean *mute);
Example #29
0
 public abstract FMOD_RESULT FMOD_Channel_SetVolume(FMOD_CHANNEL *channel, Single volume);
 public override sealed FMOD_RESULT FMOD_Channel_GetPosition(FMOD_CHANNEL *channel, UInt32 *position, FMOD_TIMEUNIT postype) => INTERNAL_FMOD_Channel_GetPosition(channel, position, postype);