protected virtual void DoGUI() { if (textEditor == null) { return; } var currentInspector = GetCurrentInspector(); textEditor.OnInspectorGUI(true, new RectOffset(0, -6, -4, 0), currentInspector); }
protected virtual void DoGUI() { var currentInspector = GetCurrentInspector(); textEditor.OnInspectorGUI(true, new RectOffset(0, -4, 0, 0), currentInspector); }
protected virtual void DoGUI() { textEditor.OnInspectorGUI(true, new RectOffset(0, -4, 0, 0)); }