public void SetNorm() { if (State == true) { vent = EnumeRegimeMinMax.Norm; } else { throw new Exception("для выбора режима необходимо включить вытяжку"); } }
public void SetNorm() { if (State == true) { burnerregime = EnumeRegimeMinMax.Norm; } else { throw new Exception("для выбора режимa необходимо включить комфорку"); } }
public void SetNorm() { vent = EnumeRegimeMinMax.Norm; }
public void SetMin() { vent = EnumeRegimeMinMax.Min; }
public void SetMax() { vent = EnumeRegimeMinMax.Max; }
public KitchenHood(string name, bool state, EnumeRegimeMinMax vent) : base(name, state) { this.vent = vent; }
public void SetNorm() { burnerregime = EnumeRegimeMinMax.Norm; }
public void SetMin() { burnerregime = EnumeRegimeMinMax.Min; }
public void SetMax() { burnerregime = EnumeRegimeMinMax.Max; }
public Burner(string name, bool state, EnumeRegimeMinMax burnerregime) : base(name, state) { this.burnerregime = burnerregime; }