public override void execute(Entity entity) { Body2dEntity body2dEntity = (Body2dEntity)entity; entity.StartCoroutine(body2dEntity.MoveTo(moveToDestination)); }
public override void execute(Entity entity) { Body2dEntity body2dEntity = (Body2dEntity)entity; entity.StartCoroutine(body2dEntity.MoveBy(moveByX, moveByY)); }