Example #1
0
 private IEnumerator CreateEnemy(string enemyName, int number)
 {
     //the first wave enemy
     for (int i = 0; i < number; i++)
     {
         EnemySpawnManager._instance.enemyList.Add(enemySpawn.EnemyBorn(enemyName));
         yield return(new WaitForSeconds(1f));
     }
     while (EnemySpawnManager._instance.enemyList.Count > 0)
     {
         yield return(new WaitForSeconds(0.2f));
     }
 }