public void DeregisterEnemyCountCallback(EnemyCountChange callback) { _enemyCountCallback -= callback; }
public void DeregisterEnemyCountCallback( EnemyCountChange callback ) { _enemyCountCallback -= callback; }
public void RegisterEnemyCountCallback(EnemyCountChange callback) { _enemyCountCallback += callback; }
public void RegisterEnemyCountCallback( EnemyCountChange callback ) { _enemyCountCallback += callback; }