public IEnumerator DuringCountdown()
    {
        DrawCards(0.5f);
        yield return(new WaitForSeconds(3.0f));

        ChangeMonsterEmotion(generator.GetSelectedEmotion());
    }
 public void ContinueGame()
 {
     SubtitlePanel.Instance.Display("Match the emotion shown below!");
     ChangeMonsterEmotion(generator.GetSelectedEmotion());
     inputAllowed = true;
 }