Example #1
0
        public void StateEngineTest()
        {
            {
                var orderState = new StateDefinition<Order, OrderState>(
                    x => x.State,
                    new StateTransitionDefinition<Order, OrderState>(OrderState.Init, OrderState.Confirmed),
                    new StateTransitionDefinition<Order, OrderState>(OrderState.Confirmed, OrderState.Processing),
                    new StateTransitionDefinition<Order, OrderState>(OrderState.Processing, OrderState.Done)
                        {
                            Expect = (entity, o) => entity.Delivery.State == DeliveryState.Done
                        }
                    );

                var deliveryState = new StateDefinition<Delivery, DeliveryState>(
                    x => x.State,
                    new StateTransitionDefinition<Delivery, DeliveryState>(DeliveryState.Init, DeliveryState.Prepare)
                        {
                            Expect = (entity, o) => entity.Order.State == OrderState.Processing
                        },
                    new StateTransitionDefinition<Delivery, DeliveryState>(DeliveryState.Prepare, DeliveryState.Sent)
                        {
                            Expect = (entity, o) => entity.Order.State == OrderState.Processing
                        },
                    new StateTransitionDefinition<Delivery, DeliveryState>(DeliveryState.Sent, DeliveryState.Done)
                        {
                            PostAction = (container, entity, arg3) => container.StateEngine.Execute(entity.Order, OrderState.Done)
                        }
                    );

                StateEngine.Add(orderState);
                StateEngine.Add(deliveryState);
            }

            {
                var order = new Order();
                var delivery = new Delivery {Order = order};
                order.Delivery = delivery;

                using (var uow = new DummyUnitOfWorkContainer())
                {
                    Assert.Throws<StateTransitionNotAllowedException>(() => uow.StateEngine.Execute(delivery, DeliveryState.Prepare));
                    uow.StateEngine.Execute(order, OrderState.Confirmed);
                    Assert.Throws<StateTransitionNotAllowedException>(() => uow.StateEngine.Execute(delivery, DeliveryState.Prepare));
                    uow.StateEngine.Execute(order, OrderState.Processing);
                    Assert.Throws<StateTransitionNotAllowedException>(() => uow.StateEngine.Execute(order, OrderState.Done));
                    uow.StateEngine.Execute(delivery, DeliveryState.Prepare);
                    Assert.Throws<StateTransitionNotAllowedException>(() => uow.StateEngine.Execute(order, OrderState.Done));
                    uow.StateEngine.Execute(delivery, DeliveryState.Sent);
                    Assert.Throws<StateTransitionNotAllowedException>(() => uow.StateEngine.Execute(order, OrderState.Done));
                    uow.StateEngine.Execute(delivery, DeliveryState.Done);
                    Assert.Equal(OrderState.Done, order.State);
                }
            }
        }
Example #2
0
        public void StateEngineTest()
        {
            var stateDefinition = new StateDefinition<TestEntity, TestStatus>(
                x => x.Status,
                new StateTransitionDefinition<TestEntity, TestStatus>(TestStatus.Status1, TestStatus.Status2),
                new StateTransitionDefinition<TestEntity, TestStatus>(TestStatus.Status2, TestStatus.Status3)
                    {
                        ExpectParameterType = typeof (StateChangeArgument),
                        Expect = (entity, o) => entity.Allow,
                        PreAction = (container, entity, arg) =>
                                        {
                                            /* do something before action */
                                        },
                        PostAction = (container, entity, arg) =>
                                     	{
                                     		entity.Date = arg.Date;
                                     		//container.OnCommitAction(() =>
                                     		//                            {
                                     		//                                // Code to send
                                     		//                            });
                                     		container.StateEngine.Execute(entity, TestStatus.Status4);
                                     	}
                    },
                new StateTransitionDefinition<TestEntity, TestStatus>(TestStatus.Status3, TestStatus.Status4),
                new StateTransitionDefinition<TestEntity, TestStatus>(TestStatus.Status4, TestStatus.Status5),
                new StateTransitionDefinition<TestEntity, TestStatus>(TestStatus.Status4, TestStatus.Status6));

            var testEntity = new TestEntity();
            var stateChangeArgument = new StateChangeArgument {Date = DateTime.Now.AddDays(1)};

            using (var uow = new DummyUnitOfWorkContainer())
            {
                Assert.Equal(TestStatus.Status1, testEntity.Status);

                // state is not added and should throw state not found
                Assert.Throws<StateNotFoundForEntityException>(() => uow.StateEngine.Execute(testEntity, TestStatus.Status2));
            }

            // Add state definition to the static collection
            StateEngine.Add(stateDefinition);

            using (var uow = new DummyUnitOfWorkContainer())
            {
                Assert.Equal(TestStatus.Status1, testEntity.Status);

                var allowedStates = uow.StateEngine.GetAvailableTransitions<TestEntity, TestStatus>(testEntity);
                Assert.Equal(new HashSet<TestStatus>(new[] {TestStatus.Status2}), allowedStates);

                Assert.Throws<StateTransitionArgumentException>(() => uow.StateEngine.Execute(testEntity, TestStatus.Status2, stateChangeArgument));
                Assert.Equal(TestStatus.Status1, testEntity.Status);

                uow.StateEngine.Execute(testEntity, TestStatus.Status2);
                Assert.Equal(TestStatus.Status2, testEntity.Status);

                allowedStates = uow.StateEngine.GetAvailableTransitions<TestEntity, TestStatus>(testEntity);
                Assert.Equal(new HashSet<TestStatus>(new[] {TestStatus.Status3}), allowedStates);

                Assert.Throws<StateTransitionArgumentException>(() => uow.StateEngine.Execute(testEntity, TestStatus.Status3));
                Assert.Throws<StateTransitionNotAllowedException>(() => uow.StateEngine.Execute(testEntity, TestStatus.Status3, stateChangeArgument));
                Assert.Equal(TestStatus.Status2, testEntity.Status);

                testEntity.Allow = true;
                Assert.Throws<StateTransitionArgumentException>(() => uow.StateEngine.Execute(testEntity, TestStatus.Status3));
                Assert.Equal(TestStatus.Status2, testEntity.Status);

                uow.StateEngine.Execute(testEntity, TestStatus.Status3, stateChangeArgument);
                Assert.Equal(stateChangeArgument.Date, testEntity.Date);
                // Post action move status one more step so the status should be Status4
                Assert.Equal(TestStatus.Status4, testEntity.Status);

                allowedStates = uow.StateEngine.GetAvailableTransitions<TestEntity, TestStatus>(testEntity);
                Assert.Equal(new HashSet<TestStatus>(new[] {TestStatus.Status5, TestStatus.Status6}), allowedStates);

                Assert.Throws<StateTransitionNotAllowedException>(() => uow.StateEngine.Execute(testEntity, TestStatus.Status1));
                Assert.Throws<StateTransitionNotAllowedException>(() => uow.StateEngine.Execute(testEntity, TestStatus.Status2));
            }
        }