void Start() { this.Client = GameObject.Find("Network").GetComponent <Client>(); this.Client.MessageSystemStartOfGameEvent += Client_MessageSystemStartOfGame; //this.Client.MessageSystemStartInitOfGameEvent += Client_MessageSystemStartInitOfGame; this.Timer = gameObject.GetComponent <Timer>(); //todo remove this.Timer.Init(vGameTimer); this.Timer.FinalTick += Timer_FinalTick; this.Timer.PirateBoatsStartTick += Timer_PirateBoatsStartTick; this.Timer.PirateBoatsIncreaseTick += Timer_PirateBoatsIncreaseTick; this.TimerDisturbance = gameObject.GetComponent <DisturbanceTimer>(); this.TimerDisturbance.Init(vDisturbanceTimer); this.TimerDisturbance.FinalTick += TimerDisturbance_FinalTick; this.DisturbanceCount = 0; this.ChallengerTimer = gameObject.GetComponent <ChallengeTimer>(); this.ChallengerTimer.Init(vChallengeTimer); this.ChallengerTimer.FinalTick += ChallengerTimer_FinalTick; //this.GlobalResourceManager = GameObject.Find("Resources").GetComponent<GlobalResourceManager>(); //this.GlobalResourceManager.MessageInitialized += GlobalResourceManager_MessageInitialized; //this.Score = gameObject.GetComponent<Score>(); //this.GlobalInfo = GameObject.Find("GlobalInfo").GetComponent<GlobalInfo>(); this.ChallengesGameObjects = new List <GameObject>(); for (int i = 1; i <= nbChallengesMax; i++) { this.ChallengesGameObjects.Add(GameObject.Find("Challenge" + i.ToString())); } Client_MessageSystemStartOfGame(this, null); }
void Start() { this.Client = GameObject.Find("Network").GetComponent<Client>(); this.Client.MessageSystemStartOfGameEvent += Client_MessageSystemStartOfGame; //this.Client.MessageSystemStartInitOfGameEvent += Client_MessageSystemStartInitOfGame; this.Timer = gameObject.GetComponent<Timer>(); //todo remove this.Timer.Init(vGameTimer); this.Timer.FinalTick += Timer_FinalTick; this.Timer.PirateBoatsStartTick += Timer_PirateBoatsStartTick; this.Timer.PirateBoatsIncreaseTick += Timer_PirateBoatsIncreaseTick; this.TimerDisturbance = gameObject.GetComponent<DisturbanceTimer>(); this.TimerDisturbance.Init(vDisturbanceTimer); this.TimerDisturbance.FinalTick += TimerDisturbance_FinalTick; this.DisturbanceCount = 0; this.ChallengerTimer = gameObject.GetComponent<ChallengeTimer>(); this.ChallengerTimer.Init(vChallengeTimer); this.ChallengerTimer.FinalTick += ChallengerTimer_FinalTick; //this.GlobalResourceManager = GameObject.Find("Resources").GetComponent<GlobalResourceManager>(); //this.GlobalResourceManager.MessageInitialized += GlobalResourceManager_MessageInitialized; //this.Score = gameObject.GetComponent<Score>(); //this.GlobalInfo = GameObject.Find("GlobalInfo").GetComponent<GlobalInfo>(); this.ChallengesGameObjects = new List<GameObject>(); for (int i = 1; i <= nbChallengesMax; i++) { this.ChallengesGameObjects.Add(GameObject.Find("Challenge" + i.ToString())); } Client_MessageSystemStartOfGame(this, null); }
void Start() { GameObject game = GameObject.Find("Game"); this.DisturbanceTimer = game.GetComponent<DisturbanceTimer>(); }
void Start() { GameObject game = GameObject.Find("Game"); this.DisturbanceTimer = game.GetComponent <DisturbanceTimer>(); }