/// <summary> /// Initializes the test class with the specified process file. /// </summary> /// <param name="processPath">Path to the process to be started.</param> /// <param name="symbolPath">Symbol path.</param> /// <param name="addSymbolServer">if set to <c>true</c> symbol server will be added to the symbol path.</param> /// <param name="debugEngineOptions">Debug create options. Default is to start in break mode, and break on process exit.</param> protected static void InitializeProcess(string processPath, string processArguments, string symbolPath, bool addSymbolServer = true, uint debugEngineOptions = (uint)(Defines.DebugEngoptInitialBreak | Defines.DebugEngoptFinalBreak)) { NormalizeDebugPaths(ref processPath, ref symbolPath, addSymbolServer); // Disable caching. // Context.EnableUserCastedVariableCaching = false; Context.EnableVariableCaching = false; client = DebugClient.OpenProcess(processPath, processArguments, symbolPath, debugEngineOptions); Context.Initalize(client); }
/// <summary> /// Initializes the test class with the specified process file. /// </summary> /// <param name="processPath">Path to the process to be started.</param> /// <param name="processArguments">Arguments for process to be started.</param> /// <param name="symbolPath">Symbol path.</param> /// <param name="addSymbolServer">if set to <c>true</c> symbol server will be added to the symbol path.</param> /// <param name="debugEngineOptions">Debug create options. Default is to start in break mode, and break on process exit.</param> protected static void InitializeProcess(string processPath, string processArguments, string symbolPath, bool addSymbolServer = true, uint debugEngineOptions = (uint)(Defines.DebugEngoptInitialBreak | Defines.DebugEngoptFinalBreak)) { processPath = GetAbsoluteBinPath(processPath); symbolPath = GetAbsoluteBinPath(symbolPath); if (addSymbolServer) { symbolPath += ";srv*"; } // Disable caching. // Context.EnableUserCastedVariableCaching = false; Context.EnableVariableCaching = false; IDebugClient client = DebugClient.OpenProcess(processPath, processArguments, symbolPath, debugEngineOptions); DbgEngDll.InitializeContext(client); }
protected override void ProcessRecord() { ConnectionState state = ConnectionState.GetConnectionState(); state.IsConnected = true; state.ProcessPath = ProcessPath; if (SymbolPath == null) { SymbolPath = "srv*"; } IDebugClient client = DebugClient.OpenProcess(ProcessPath, null, SymbolPath, (uint)(Defines.DebugEngoptInitialBreak | Defines.DebugEngoptFinalBreak)); WriteDebug("Connection successfully initialized"); DbgEngDll.InitializeContext(client); }