Example #1
0
	private void SetAmmoData()
	{
		fireShellData.Shell = shell.rigidbody;
		fireShellData.SpawnPoint = GameObject.Find (user+"ShellSpawnPoint");
		fireShellData.isAlive = true;
		fireShellData.smoke = gunSmoke;
		
		hatchControlData = hatchControl.AddComponent("DataHatchControl") as DataHatchControl;
		hatchControlData.Power = 30;
		hatchControlData.RocketCaliber = rocketCaliber;
		
		shellData = shell.AddComponent("DataShells") as DataShells;
		shellData.CurrentShell = shellCaliber;
		shellData.Reload();
		
		rocketData = rocket.AddComponent("DataRockets") as DataRockets;
		rocketData.CurrentRocket = hatchControlData.RocketCaliber;
		rocketData.Reload();
	}
Example #2
0
	public void RefreshAmmo()
	{
		hatchControlData = (DataHatchControl) gameObject.GetComponent("DataHatchControl");
	}