public Player() { UserName = ""; usersFaction = new DataCards.Faction(); curGameResourceMang = new ResourceManager(); playerUnits = new List<GameEngine.PlayerInvObjs.InvUnit>(); }
public Player() { UserName = ""; usersFaction = new DataCards.Faction(); curGameResourceMang = new ResourceManager(); playerUnits = new List <GameEngine.PlayerInvObjs.InvUnit>(); }
public Player(string userName, string factionName, int startingRawMaterials) { UserName = userName; usersFaction = new DataCards.Faction(factionName); curGameResourceMang = new ResourceManager(); curGameResourceMang.invRawMaterials = startingRawMaterials; playerUnits = new List<GameEngine.PlayerInvObjs.InvUnit>(); }
public Player(string userName, string factionName, int startingRawMaterials) { UserName = userName; usersFaction = new DataCards.Faction(factionName); curGameResourceMang = new ResourceManager(); curGameResourceMang.invRawMaterials = startingRawMaterials; playerUnits = new List <GameEngine.PlayerInvObjs.InvUnit>(); }
public static List <DataCards.Faction> getFactionsFromXML() { List <DataCards.Faction> rtnFactions = new List <GalacticConquest.DataCards.Faction>(); XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(_DataPath + _FactionsXMLPath); XmlNodeList xmlTerrainNodes = xmlDoc.GetElementsByTagName("Faction"); foreach (XmlNode curNode in xmlTerrainNodes) { DataCards.Faction curFaction = new DataCards.Faction(); curFaction.ID = curNode.Attributes["ID"].InnerText; curFaction.Name = curNode.Attributes["Name"].InnerText; curFaction.HeaderText = curNode.Attributes["HeaderText"].InnerText; rtnFactions.Add(curFaction); //XmlNodeList xmlTerrainImages = curNode.ChildNodes; //foreach (XmlNode curImgNode in xmlTerrainImages) //{ // curWidgetData.addObjImage(new System.Drawing.Bitmap(curImgNode.Attributes["src"].InnerText)); //} //_terrainObjects.Add(curWidgetData); } return(rtnFactions); }
public static List<DataCards.Faction> getFactionsFromXML() { List<DataCards.Faction> rtnFactions = new List<GalacticConquest.DataCards.Faction>(); XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(_DataPath + _FactionsXMLPath); XmlNodeList xmlTerrainNodes = xmlDoc.GetElementsByTagName("Faction"); foreach (XmlNode curNode in xmlTerrainNodes) { DataCards.Faction curFaction = new DataCards.Faction(); curFaction.ID = curNode.Attributes["ID"].InnerText; curFaction.Name = curNode.Attributes["Name"].InnerText; curFaction.HeaderText = curNode.Attributes["HeaderText"].InnerText; rtnFactions.Add(curFaction); //XmlNodeList xmlTerrainImages = curNode.ChildNodes; //foreach (XmlNode curImgNode in xmlTerrainImages) //{ // curWidgetData.addObjImage(new System.Drawing.Bitmap(curImgNode.Attributes["src"].InnerText)); //} //_terrainObjects.Add(curWidgetData); } return rtnFactions; }