private void RendererOn(object sender, DashTeleportEventArgs e) { GameObject go = this.transform.gameObject; if (wasSwitchedOff) { SwitchRenderer(go, true); } }
// Token: 0x06001DFA RID: 7674 RVA: 0x000986B0 File Offset: 0x000968B0 private void RendererOn(object sender, DashTeleportEventArgs e) { GameObject gameObject = base.transform.gameObject; if (this.wasSwitchedOff) { this.SwitchRenderer(gameObject, true); } }
private void RendererOff(object sender, DashTeleportEventArgs e) { GameObject go = this.transform.gameObject; foreach (RaycastHit hit in e.hits) { if (hit.collider.gameObject == go) { SwitchRenderer(go, false); break; } } }
// Token: 0x06001DF9 RID: 7673 RVA: 0x0009865C File Offset: 0x0009685C private void RendererOff(object sender, DashTeleportEventArgs e) { GameObject gameObject = base.transform.gameObject; foreach (RaycastHit raycastHit in e.hits) { if (raycastHit.collider.gameObject == gameObject) { this.SwitchRenderer(gameObject, false); return; } } }
private void DashedThruObjects(object o, DashTeleportEventArgs e) { OnDashedThruObjects.Invoke(o, e); }
private void WillDashThruObjects(object o, DashTeleportEventArgs e) { OnWillDashThruObjects.Invoke(o, e); }