protected override void OnDisable()
        {
            base.OnDisable();
            _outputNode = null;

            if (_firstRenderTask)
            {
                _firstRenderTask.Render -= OnRenderUpdate;
                _firstRenderTask.Dispose();
            }
            FlaxEngine.Object.Destroy(ref _firstRenderTask);
        }
Example #2
0
 public override void OnDisable()
 {
     RenderTask?.Dispose();
     FlaxEngine.Object.Destroy(ref RenderTask);
     base.OnDisable();
 }