public static void Initialize() { //防止休眠 Screen.sleepTimeout = SleepTimeout.NeverSleep; //crash eye Crasheye.RegisterLogCallback(); var channel = GameSetting.Channel + GetCchId(); Crasheye.SetChannelID(channel); // InitBuglySDK(); InitUmengSDK(); InitSDK(); var Game = GameObject.Find("Game"); if (null != Game) { ssdk = Game.GetComponent <ShareSDK>(); ssdk.shareHandler = ShareResultHandler; ssdk.authHandler = AuthResultHandler; } }
public void SendException() { Crasheye.SendScriptException(new System.NotImplementedException("We do not support this action for the time being.")); }