public Controller_PS4_Full(int player, int _controllerIndex)
     : base(player,_controllerIndex)
 {
     trigger = new ControlInputAxis (player, "trigger");
     bumper = new ControlInputButton (player, "bumper");
     upButton = new ControlInputAxis (player, "up");
     rightButton = new ControlInputAxis (player, "right");
     splitButton = new ControlInputButton(player, "splitpad");
 }
 public Controller_PS4_Left(int player, int _controllerIndex)
     : base(player,_controllerIndex)
 {
     splitSide = SplitSide.left;
     trigger = new ControlInputAxis (player, "trigger_left");
     bumper = new ControlInputButton (player, "bumper_left");
     upButton = new ControlInputAxis (player, "up_left");
     rightButton = new ControlInputAxis (player, "right_left");
     splitButton = new ControlInputButton(player, "splitpad");
 }