static void Create()
    {
        var window = ContainClip.GetWindow(typeof(ContainClip)) as ContainClip;

        if (Selection.activeObject is AnimatorController)
        {
            window.controller = Selection.activeObject as AnimatorController;
        }
    }
Example #2
0
    //------------------------------------------------------
    // unity system function
    //------------------------------------------------------

    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        EditorGUILayout.Space();

        if (GUILayout.Button("CombineAnimationclip"))
        {
            ContainClip.Create(target as AnimatorController);
        }
    }