Example #1
0
/*
 #region Standard streams
 *              // Important note:  I manage the streams, but I don't write to or
 *              // read from them.
 *              // To write to the console:
 *              //  JConsole.Out.Write()
 *              //  JConsole.Error.Write()
 *              // To read from the console:
 *              //  JConsole.In.Read()
 *
 *              // TODO: Other stream types
 *              // I'd really like to support other than FileStream.  NetworkStream, for example,
 *              // could be really cool.  The problem is that the Stream class doesn't have a
 *              // Handle property, so there's no way that I could reliably redirect the I/O.
 *              // I guess I could write it so that it could identify FileStream and NetworkStream.
 *              // If it sees either of those, then it calls SetStdHandle and does all that.
 *              // Otherwise it just goes about its merry way, ignoring SetStdHandle.
 *              //
 *              // This isn't a problem for the .NET 1.1 or 2.0 Console class because it probably
 *              // doesn't worry about sharing.
 *
 *              // TODO: Sharing
 *              // The Windows Console API allows sharing the console among processes.
 *              // Many different processes can be talking to a single console,
 *              // and apparently any of those processes can change the input, output, or error handles
 *              // at any time.
 *              //
 *              // As currently written, this does not allow for that.  Another process changing the
 *              // handle will not affect the program that's using this class.
 *              //
 *              // I could check the STDIN handle every time it's accessed, to ensure that
 *              // it hasn't been changed by another process.  If it's been changed, I abandon
 *              // the current stream and open a new one.
 *              //
 *              // I can't Close() the current stream because I don't know if other parts of the
 *              // program are using it.
 *              //
 *              // One problem:  programs that assign a variable to JConsole.In will then be
 *              // writing to the wrong file.  Do I just document that and go on?
 *              // I think so.  People who will use this class will have to understand that
 *              // the rug can be pulled out from underneath them at any time.
 *              //
 *              // Another solution would be to create ConsoleInputStream and ConsoleOutputStream
 *              // classes that allow the underlying file to change.  I resist that because
 *              // then I wouldn't be able to use FileStream descendants.
 *              //
 *              private static FileStream stdIn = null;
 *              private static FileStream stdOut = null;
 *              private static FileStream stdErr = null;
 *
 *              private static StreamReader inputReader = null;
 *              private static StreamWriter outputWriter = null;
 *              private static StreamWriter errorWriter = null;
 *
 *              private static bool ownsInput = false;
 *              private static bool ownsOutput = false;
 *              private static bool ownsError = false;
 *
 *              public static StreamReader In
 *              {
 *                      get
 *                      {
 *                              if (stdIn == null)
 *                              {
 *                                      IntPtr handle = WinCon.GetStdHandle(WinCon.STD_INPUT_HANDLE);
 *                                      if (handle.ToInt32() == WinApi.INVALID_HANDLE_VALUE)
 *                                      {
 *                                              throw new IOException("Unable to get standard input handle", Marshal.GetLastWin32Error());
 *                                      }
 *                                      stdIn = new FileStream(handle, FileAccess.ReadWrite, false);
 *                                      inputReader = new StreamReader(stdIn);
 *                                      ownsInput = true;
 *                              }
 *                              return inputReader;
 *                      }
 *              }
 *
 *              public static void SetIn(FileStream aStream)
 *              {
 *                      if (!WinCon.SetStdHandle(WinCon.STD_INPUT_HANDLE, aStream.Handle))
 *                      {
 *                              throw new IOException("Unable to set standard input handle", Marshal.GetLastWin32Error());
 *                      }
 *                      if (inputReader != null)
 *                      {
 *                              inputReader.Close();
 *                      }
 *                      if (ownsInput && stdIn != null)
 *                      {
 *                              stdIn.Close();
 *                      }
 *                      stdIn = aStream;
 *                      inputReader = new StreamReader(stdIn);
 *                      ownsInput = false;
 *              }
 *
 *              public static void SetIn(string Filename)
 *              {
 *                      SetIn(new FileStream(Filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite));
 *                      ownsInput = true;
 *              }
 *
 *              private static StreamWriter CreateWriter(FileStream fs)
 *              {
 *                      StreamWriter sw = new StreamWriter(fs);
 *                      sw.AutoFlush = true;
 *                      return sw;
 *              }
 *
 *              public static StreamWriter Out
 *              {
 *                      get
 *                      {
 *                              if (stdOut == null)
 *                              {
 *                                      Console.Out.Close();
 *                                      IntPtr handle = WinCon.GetStdHandle(WinCon.STD_OUTPUT_HANDLE);
 *                                      if (handle.ToInt32() == WinApi.INVALID_HANDLE_VALUE)
 *                                      {
 *                                              throw new IOException("Unable to get standard output handle", Marshal.GetLastWin32Error());
 *                                      }
 *                                      stdOut = new FileStream(handle, FileAccess.Write, false);
 *                                      outputWriter = CreateWriter(stdOut);
 *                                      ownsOutput = true;
 *                              }
 *                              return outputWriter;
 *                      }
 *              }
 *
 *              public static void SetOut(FileStream aStream)
 *              {
 *                      if (!WinCon.SetStdHandle(WinCon.STD_OUTPUT_HANDLE, aStream.Handle))
 *                      {
 *                              throw new IOException("Unable to set standard output handle", Marshal.GetLastWin32Error());
 *                      }
 *                      if (outputWriter != null)
 *                      {
 *                              outputWriter.Close();
 *                      }
 *                      if (ownsOutput && stdOut != null)
 *                      {
 *                              stdOut.Close();
 *                      }
 *                      stdOut = aStream;
 *                      outputWriter = CreateWriter(stdOut);
 *                      ownsOutput = false;
 *              }
 *
 *              public static void SetOut(string Filename)
 *              {
 *                      SetOut(new FileStream(Filename, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite));
 *                      ownsOutput = true;
 *              }
 *
 *              public static StreamWriter Error
 *              {
 *                      get
 *                      {
 *                              if (stdErr == null)
 *                              {
 *                                      IntPtr handle = WinCon.GetStdHandle(WinCon.STD_ERROR_HANDLE);
 *                                      if (handle.ToInt32() == WinApi.INVALID_HANDLE_VALUE)
 *                                      {
 *                                              throw new IOException("Unable to get standard error handle", Marshal.GetLastWin32Error());
 *                                      }
 *                                      stdErr = new FileStream(handle, FileAccess.Write, false);
 *                                      errorWriter = CreateWriter(stdErr);
 *                                      ownsError = true;
 *                              }
 *                              return errorWriter;
 *                      }
 *              }
 *
 *              public static void SetError(FileStream aStream)
 *              {
 *                      if (!WinCon.SetStdHandle(WinCon.STD_ERROR_HANDLE, aStream.Handle))
 *                      {
 *                              throw new IOException("Unable to set standard error handle", Marshal.GetLastWin32Error());
 *                      }
 *                      if (errorWriter != null)
 *                      {
 *                              errorWriter.Close();
 *                      }
 *                      if (ownsError && stdErr != null)
 *                      {
 *                              stdErr.Close();
 *                      }
 *                      stdErr = aStream;
 *                      errorWriter = CreateWriter(stdErr);
 *                      ownsError = false;
 *              }
 *
 *              public static void SetError(string Filename)
 *              {
 *                      SetError(new FileStream(Filename, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite));
 *                      ownsError = true;
 *              }
 *
 #endregion
 */
        public static void GenerateCtrlEventType(ConsoleControlEventType eventId, int processGroupId)
        {
            if (!WinCon.GenerateConsoleCtrlEvent((int)eventId, processGroupId))
            {
                throw new IOException("Error generating event.", Marshal.GetLastWin32Error());
            }
        }
Example #2
0
 // Console control event handler raises the ConsoleControlEvent.
 // This method is called by the console API when a control event occurs.
 private static bool ControlHandler(ConsoleControlEventType ctrlType)
 {
     switch (ctrlType)
     {
     case ConsoleControlEventType.CtrlC:
     case ConsoleControlEventType.CtrlBreak:
     case ConsoleControlEventType.CtrlClose:
     case ConsoleControlEventType.CtrlLogoff:
     case ConsoleControlEventType.CtrlShutdown:
         if (ControlEvent != null)
         {
             ConsoleControlEventArgs e = new ConsoleControlEventArgs(ctrlType);
             ControlEvent(null, e);
             return(e.Cancel);
         }
         break;
     }
     return(false);
 }
Example #3
0
 // Console control event handler raises the ConsoleControlEvent.
 // This method is called by the console API when a control event occurs.
 private static bool ControlHandler(ConsoleControlEventType ctrlType)
 {
     switch (ctrlType)
     {
         case ConsoleControlEventType.CtrlC:
         case ConsoleControlEventType.CtrlBreak:
         case ConsoleControlEventType.CtrlClose:
         case ConsoleControlEventType.CtrlLogoff:
         case ConsoleControlEventType.CtrlShutdown:
             if (ControlEvent != null)
             {
                 ConsoleControlEventArgs e = new ConsoleControlEventArgs(ctrlType);
                 ControlEvent(null, e);
                 return e.Cancel;
             }
             break;
     }
     return false;
 }
Example #4
0
 /// <summary>
 /// Creates a new instance of the ConsoleControlEventArgs class.
 /// </summary>
 /// <param name="evType">Type of control event.</param>
 public ConsoleControlEventArgs(ConsoleControlEventType evType)
 {
     this.evType = evType;
 }
Example #5
0
 /// <summary>
 /// Generate a console control event.
 /// </summary>
 /// <param name="eventId">The event to generate.  This must be CtrlC or CtrlBreak.</param>
 /// <param name="processGroupId">In most cases, set to 0 to send the event to
 /// all attached processes.</param>
 public static void GenerateCtrlEvent(ConsoleControlEventType eventId, int processGroupId)
 {
     if (!WinCon.GenerateConsoleCtrlEvent((int)eventId, processGroupId))
     {
         throw new IOException("Error generating event.", Marshal.GetLastWin32Error());
     }
 }
Example #6
0
 /// <summary>
 /// Creates a new instance of the ConsoleControlEventArgs class.
 /// </summary>
 /// <param name="evType">Type of control event.</param>
 public ConsoleControlEventArgs(ConsoleControlEventType evType)
 {
     this.evType = evType;
 }