private void DoGrow() { Vector3 nextSize; if (isHorizontalGrowth) { if (collisionChecker.CanGo("Right")) { Vector3 evolution = new Vector3(1.0f, 0.0f, 0.0f); UpdateScale(transform.localScale + evolution); nextSize = new Vector3(transform.localScale.x, transform.localScale.y + 1, transform.localScale.z); isHorizontalGrowth = false; } else { Die(); return; } } else { if (collisionChecker.CanGo("Up")) { Vector3 evolution = new Vector3(0.0f, 1.0f, 0.0f); UpdateScale(transform.localScale + evolution); nextSize = new Vector3(transform.localScale.x + 1, transform.localScale.y, transform.localScale.z); isHorizontalGrowth = true; } else { Die(); return; } } uiController.UpdatePlayerSize(transform.localScale, nextSize); wantToGrow = false; }