Example #1
0
File: UILogin.cs Project: oathx/Six
	/// <summary>
	/// Raises the register clicked event.
	/// </summary>
	/// <param name="goSend">Go send.</param>
	/// <param name="evtData">Evt data.</param>
	protected void OnRegisterClicked(GameObject goSend, BaseEventData evtData)
	{
		CmdEvent.UIClickEventArgs v = new CmdEvent.UIClickEventArgs();
		v.Widget = this;
		
		GameEngine.GetSingleton().SendEvent(
			new IEvent(EngineEventType.EVENT_UI, CmdEvent.CMD_UI_REGISTER, v)
			);
	}
Example #2
0
	/// <summary>
	/// Raises the rand clicked event.
	/// </summary>
	/// <param name="go">Go.</param>
	/// <param name="evtData">Evt data.</param>
	protected void 	OnRandClicked(GameObject go, BaseEventData evtData)
	{
		CmdEvent.UIClickEventArgs evt = new CmdEvent.UIClickEventArgs();
		evt.Widget 	= this;
		
		GameEngine.GetSingleton().SendEvent(
			new IEvent(EngineEventType.EVENT_UI, CmdEvent.CMD_UI_CREATERAND, evt)
			);
	}