private void Start() { if (instance == null) { instance = this; } else { Destroy(gameObject); } DontDestroyOnLoad(gameObject); cheatsUI.SetActive(false); cheatsWindow.SetActive(true); ScenesButtons.SetActive(false); inputField.SetActive(false); }
public GamePlay(Parameters parameters) { mProfile = new ProfileSystem(); mLevels = new LevelSystem(false, false); mCheats = new CheatsSystem(); mUi = new UiSystem(); mParameters = parameters; mGameProcess = false; mGameObjects = new Dictionary <string, ObjectBase>(); mGameObjects.Add("Hero", GameObject.Find("Sphere").GetComponent <Ball>()); mGameObjects.Add("Road", GameObject.Find("MainObject").GetComponent <Wall>()); mTimer = new Timer(this); mGameData.collisionCounter = 0; }