public void interruptAttack() { attackController.interruptActualAttacks(); }
//Method that makes the player fall, becoming invulnerable for a while public void fallDown() { attackController.interruptActualAttacks(); StopMove(); StartCoroutine(fallDownCoroutine()); }
void Update() { //We wait some time to avoid jumping when we select to start the game timeSinceGameReenabled += Time.deltaTime; if (GameManager.isGameEnded || GameManager.isGamePaused) { timeSinceGameReenabled = 0f; } if (!GameManager.isGameEnded && isEnabled && timeSinceGameReenabled > 0.2f && !character.getIsFallingDown()) { //MOVEMENT BUTTON if (!attackController.isDoingDash()) { if (Input.GetAxis("Horizontal") != 0f) { if (isSpaceJumpCharged) { character.MoveArrow(Input.GetAxisRaw("Horizontal"), Input.GetAxis("Vertical")); } else if (isCharacterAllowedToMove()) { ResetJumping(); if (attackController.isDoingAnyAttack()) { character.Move(Input.GetAxisRaw("Horizontal") / 2f); } else { character.Move(Input.GetAxisRaw("Horizontal")); } } else { character.StopMove(); } } else { character.StopMove(); } } //NORMAL ATTACK BUTTON /*if(character.getIsJumping() && !character.getIsSpaceJumping()){ * if (Input.GetButtonDown("Normal Attack")) { * attackController.doAttack(onAirAttack,true); * } * }else{*/ if (Input.GetButtonDown("Normal Attack") && Input.GetAxisRaw("Vertical") > 0.5f && isCharacterAllowedToDoNormalAttack()) { attackController.doAttack(upNormalAttack, true); } if (Input.GetButtonDown("Normal Attack") && isCharacterAllowedToDoNormalAttack()) { attackController.doAttack(sidesNormalAttack, true); } //} //SPECIAL ATTACK BUTTON KameAttackDirectionable kameDir = attackController.getAttack(sidesSpecialAttack) as KameAttackDirectionable; if (isCharacterAllowedToDoSpecialAttack()) { if (Input.GetButtonDown("Special Attack")) { if (kameDir.isAttackFinished()) { attackController.doAttack(sidesSpecialAttack, true); } kameDir.Detonate(); } else if (Input.GetButtonUp("Special Attack")) { kameDir.buttonReleased(); } else if (kameDir.canReceiveInputDirections()) { kameDir.receiveInputDirections(Input.GetAxisRaw("Vertical"), Input.GetAxisRaw("Horizontal")); } /*if(Mathf.Abs(Input.GetAxisRaw("Vertical"))>Mathf.Abs(Input.GetAxisRaw("Horizontal"))){ * if(Input.GetAxis("Vertical")>0.5f){ * attackController.doAttack(upSpecialAttack,true); * }else if(Input.GetAxis("Vertical")<-0.5f){ * attackController.doAttack(downSpecialAttack,true); * } * }else{ * attackController.doAttack(sidesSpecialAttack,true); * }*/ } //JUMP BUTTON if (Input.GetButtonDown("Jump") && isSpaceJumpCharged) { ResetJumping(); character.SpaceJump(); } if (Input.GetButtonDown("Jump") && (Input.GetAxisRaw("Vertical") < -0.5f || isSpaceJumpCharging)) { if (isCharacterAllowedToSpaceJump()) { isSpaceJumpCharged = true; character.ChargeJump(); } } else if (Input.GetButtonDown("Jump") && isCharacterAllowedToJump()) { character.Jump(); } if (Input.GetButtonDown("Jump")) { if (character.getIsSpaceJumping()) { SpaceGravityBody body = GetComponent <SpaceGravityBody>(); if (body.getIsOrbitingAroundPlanet()) { body.setIsGettingOutOfOrbit(true); } } } if (Input.GetButtonDown("Block")) { Interactuable entity = EntityManager.getClosestInteractuable(); SpaceGravityBody body = GetComponent <SpaceGravityBody>(); if (isSpaceJumpCharged) { CancelChargingSpaceJump(); } else if (character.getIsSpaceJumping() && body.getIsOrbitingAroundPlanet()) { body.setIsFallingIntoPlanet(true); } else if (entity != null) { entity.doInteractAction(); } else if (Input.GetAxis("Vertical") < -0.5f && isCharacterAllowedToBlock()) { attackController.doBlock(); } else if (isCharacterAllowedToDash()) { attackController.doDash(); } } if (Input.GetButtonUp("PauseMenu")) { if (!GameManager.isGameEnded && !GameManager.playerController.getIsSpaceJumping() && !GameManager.playerController.getIsChargingSpaceJump()) { if (!GameManager.isGamePaused) { GameManager.pauseGame(); GUIManager.activatePauseMenu(); } else { GameManager.unPauseGame(); GUIManager.deactivatePauseMenu(); } } } } else if (!isEnabled) { attackController.interruptActualAttacks(); if (Input.GetButtonUp("Jump")) { //If it's not enabled, interrupt any ongoing cinematic Planet actualPlanet = GameManager.playerSpaceBody.getClosestPlanet(); if (actualPlanet != null && actualPlanet.isPlanetCorrupted()) { PlanetEventsManager pem = (actualPlanet as PlanetCorrupted).getPlanetEventsManager(); if (pem != null) { pem.interrupt(); } } } } }