public void SendChangeBroadcastRequest(bool isEnabled) { var msg = new ChangeBroadcastMsg(); msg.EntityId = m_block.EntityId; msg.BroadcastEnabled = isEnabled; Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Success); }
static void OnChangeBroadcast(ref ChangeBroadcastMsg msg, MyNetworkClient sender) { MyEntity entity; MyEntities.TryGetEntityById(msg.EntityId, out entity); var block = entity as MySpaceBall; if (block != null) { block.UpdateRadios(msg.BroadcastEnabled & block.IsWorking); } }
static void OnChangeBroadcast(ref ChangeBroadcastMsg msg, MyNetworkClient sender) { MyEntity entity; MyEntities.TryGetEntityById(msg.EntityId, out entity); var block = entity as MySpaceBall; if (block != null) { block.UpdateRadios(msg.BroadcastEnabled & block.IsWorking); if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId); } } }