Example #1
0
        public void SendChangeBroadcastRequest(bool isEnabled)
        {
            var msg = new ChangeBroadcastMsg();
            msg.EntityId = m_block.EntityId;
            msg.BroadcastEnabled = isEnabled;

            Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Success);            
        }
Example #2
0
        public void SendChangeBroadcastRequest(bool isEnabled)
        {
            var msg = new ChangeBroadcastMsg();

            msg.EntityId         = m_block.EntityId;
            msg.BroadcastEnabled = isEnabled;

            Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Success);
        }
Example #3
0
        static void OnChangeBroadcast(ref ChangeBroadcastMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            var block = entity as MySpaceBall;

            if (block != null)
            {
                block.UpdateRadios(msg.BroadcastEnabled & block.IsWorking);
            }
        }
Example #4
0
        static void OnChangeBroadcast(ref ChangeBroadcastMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            var block = entity as MySpaceBall;

            if (block != null)
            {
                block.UpdateRadios(msg.BroadcastEnabled & block.IsWorking);
                if (Sync.IsServer)
                {
                    Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
                }
            }
        }
Example #5
0
        static void OnChangeBroadcast(ref ChangeBroadcastMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;
            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            var block = entity as MySpaceBall;

            if (block != null)
            {
                block.UpdateRadios(msg.BroadcastEnabled & block.IsWorking);
            }
        }
Example #6
0
        static void OnChangeBroadcast(ref ChangeBroadcastMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;
            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            var block = entity as MySpaceBall;

            if (block != null)
            {
                block.UpdateRadios(msg.BroadcastEnabled & block.IsWorking);
                if (Sync.IsServer)
                {
                    Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
                }
            }
        }