/// <summary> /// 获取玩家阵营ID /// </summary> /// <returns></returns> public string GetPlayerBelongId() { CampDataBean campData = GetPlayerCampData(); if (campData != null) { return(campData.belongId); } return(null); }
/// <summary> /// 获取玩家阵营数据 /// </summary> /// <returns></returns> public CampDataBean GetPlayerCampData() { for (int i = 0; i < listCampData.Count; i++) { CampDataBean itemCampData = listCampData[i]; if (itemCampData.isPlayer) { return(itemCampData); } } return(null); }
public UserSceneDataBean(int groundX, int groundZ, int playerNumber) { this.groundX = groundX; this.groundZ = groundZ; groundId = SystemUtil.GetUUID(SystemUtil.UUIDTypeEnum.N); listCampData = new List <CampDataBean>(); for (int i = 0; i < playerNumber + 1; i++) { CampDataBean campData = new CampDataBean(); if (i == 0) { campData.isPlayer = true; } listCampData.Add(campData); } }