Example #1
0
    public static string GetExportPath(BuildTarget platfrom)
    {
        string basePath = Path.GetFullPath(Application.dataPath + "/" + CCosmosEngine.GetConfig("AssetBundleRelPath") + "/");

        if (!Directory.Exists(basePath))
        {
            CBuildTools.ShowDialog("路径配置错误: " + basePath);
            throw new System.Exception("路径配置错误");
        }

        string path = null;

        switch (platfrom)
        {
        case BuildTarget.Android:
        case BuildTarget.iPhone:
        case BuildTarget.StandaloneWindows:
            path = basePath + CResourceModule.GetBuildPlatformName() + "/";
            break;

        default:
            CBuildTools.ShowDialog("构建平台配置错误");
            throw new System.Exception("构建平台配置错误");
        }
        return(path);
    }
Example #2
0
 // Prefab Asset打包版本號記錄
 public static string GetBuildVersionTab()
 {
     return(Application.dataPath + "/" + CCosmosEngineDef.ResourcesBuildInfosDir + "/ArtBuildResource_" + CResourceModule.GetBuildPlatformName() + ".txt");
 }